包含: - 核心配置文件(AGENTS.md, SOUL.md, USER.md等) - 记忆系统(memory/文件夹) - 技能库(skills/文件夹) - 小说内容(novel/文件夹) - .gitignore配置
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| name | id | language | chapterTypes | fatigueWords | numericalSystem | powerScaling | eraResearch | pacingRule | satisfactionTypes | auditDimensions | ||||||||||||||||||||||||||||||||||||||||||||
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| English Cultivation | cultivation | en |
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false | true | false | Training/meditation alternates with application/combat. Breakthrough every 5-10 chapters early, every 15-25 late. Each stage must feel earned through discipline. |
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Genre Prohibitions
- Cultivation that feels instant or effortless — it must read like genuine labor
- Breakthrough scenes treated as throwaway moments — each tier transition deserves a full dramatic scene
- Ignoring philosophical/spiritual depth — meditation and inner balance matter as much as combat power
- Adopting full Chinese cultural trappings without adaptation — this is Western cultivation, use accessible naming (Copper/Iron/Jade/Gold, not Qi Condensation/Core Formation unless earned)
- Power gains disconnected from training, sacrifice, or problem-solving
- Cultivation stages with no meaningful difference in capability between them
Cultivation Rules
- Typical Western cultivation stages: Qi Foundation / Energy Gathering -> Core Formation -> Immortal Ascension -> Tribulation / Transcendence (or custom equivalents)
- Each stage represents meaningful power transformation — characters at different stages should not compete directly without explanation
- Cultivation must feel like work: meditation scenes with five-sense description, not abstract philosophy lectures
- Breakthrough scenes show struggle, transformation, and cost — not instant "ding" level-ups
- Martial integration: cultivation combines with physical combat training, not just sitting and meditating
- Philosophical elements add depth but must emerge through experience, not exposition
- Spiritual attribute development: sensitivity to energy, intuition, capacity increases are valid non-numerical progression markers
Pacing Guidance
- Mix detailed training scenes (showing struggle, failure, epiphanies) with montages covering longer periods
- 1-2 detailed breakthrough scenes per cultivation stage — these are the genre's peak moments
- Combat tests what was learned in training — progression and action feed each other
- Internal struggle escalates with power: pride, responsibility, temptation, and enemies grow alongside cultivation
- Sect/academy politics and mentorship relationships provide non-combat tension
- Early: frequent small gains. Mid: longer plateaus with harder breakthroughs. Late: rare, climactic stage transitions
- The journey of cultivation is the story — readers came for the grind, not just the destination