1007 lines
55 KiB
JSON
1007 lines
55 KiB
JSON
[
|
||
{
|
||
"number": 1,
|
||
"title": "收尸人",
|
||
"status": "approved",
|
||
"wordCount": 3343,
|
||
"createdAt": "2026-03-29T14:03:31.415Z",
|
||
"updatedAt": "2026-03-29T14:22:48.472Z",
|
||
"auditIssues": [
|
||
"[warning] 状态卡明确列出'哑姑'为友方角色(重伤昏迷中),当前位置为'义庄停尸房',但第1章全文未提及该角色。主角在停尸房内搜身、战斗、与李血河对峙,全程未注意到或涉及昏迷的哑姑,存在明显的场景设定断裂。",
|
||
"[warning] AI标记词密度过高:'忽然'出现3次('脚忽然顿住了'、'石室的门被人推开了'前一句、'石室外忽然传来'),'仿佛'出现1次('仿佛有人把滚烫的铁水灌进了他的血管')。全文约2500字,密度约4.8次/3000字,超过每3000字1次的warning标准。",
|
||
"[info] 主角淬体一重、尸气入体、左臂发麻,却能精准杀死两名壮汉。吊坠赋予的'时间变慢'感知能力过于强大,作为开局金手指虽可接受,但需在后续章节明确其触发机制、代价与限制,否则易造成战力体系失稳。",
|
||
"[info] h001黑石吊坠推进良好(发烫、力量涌出、符文显现),但h002哑姑相关伏笔('玄机子')因角色未出场而无法推进。考虑到状态卡已列出哑姑,建议本章至少埋下她的存在暗示。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 3990,
|
||
"postWriterNormalizeCount": 3343,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3343,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 24926,
|
||
"completionTokens": 19452,
|
||
"totalTokens": 44378
|
||
}
|
||
},
|
||
{
|
||
"number": 2,
|
||
"title": "熔炉",
|
||
"status": "approved",
|
||
"wordCount": 2191,
|
||
"createdAt": "2026-03-29T14:28:31.452Z",
|
||
"updatedAt": "2026-03-30T04:22:17.747Z",
|
||
"auditIssues": [
|
||
"[critical] 本章(第2章)内容与当前卷纲(‘熔炉觉醒**。’)不匹配。卷纲描述应为第2章内容,即陈枭在停尸房濒死时初次激活熔炉、反杀监工亲卫的过程。然而,待审章节内容(第2章)与提供的‘上一章全文’(第1章)高度重复,且内容完全一致,均描述了‘熔炉觉醒’这一事件。这表明第2章与第1章内容重合,属于重复章节。当前‘当前章节’状态为13,但提供待审的却是第2章,存在严重的章节编号与内容不匹配问题。按照当前状态卡和目标,第2章的内容不应重复第1章。",
|
||
"[critical] 本章(待审第2章)内容揭示了熔炉的详细信息(名字、功能‘炼化死物,提取有用之物’、提示音、副作用‘饥渴感’),并且陈枭明确获得了《铁骨功》和大量灵石、气血。然而,根据当前状态卡(第13章)的信息边界:‘陈枭知道’列表中并未包含‘熔炉’的名称、具体运作机制或副作用。如果这是第2章的内容,那么这些信息在故事早期就已获得,但在后续章节(如情感弧线、状态卡)中未被有效体现或作为已知信息持续引用,造成了设定记忆的断裂。读者在第13章看到的状态卡与第2章的实际内容不一致。",
|
||
"[warning] 在本章(待审第2章)中,陈枭初次觉醒熔炉,便以重伤感染之躯,连续反杀两名普通亲卫和一名淬体三重的王剑。击杀王剑的过程过于轻松:陈枭仅靠抓住对方衣领,熔炉的吸力就让对方无法挣脱,迅速被吸成干尸。这虽然展示了熔炉的霸道,但也让早期战斗缺乏层次感和悬念,可能削弱后续成长曲线的张力。",
|
||
"[warning] 本章中高疲劳词汇‘瞳孔收缩’出现1次。AI标记词密度检查:本章约1800字,‘仿佛/不禁/宛如/竟然/忽然/猛地’等词共出现3次(‘猛地抬头’、‘猛地探出’、‘忽然停下’),密度为每600字1次,已超过每3000字1次的警戒线,文风略显生硬。",
|
||
"[info] 本章(作为独立章节看)节奏紧凑,全程高能,从绝境反杀到吞噬升级,再到发现父亲死亡线索,属于标准的‘事件章/战斗章’。但问题在于,如果这是第2章,那么它与第1章类型完全相同(连续战斗觉醒),且内容高度重复,违背了‘节奏单调’原则。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 3854,
|
||
"postWriterNormalizeCount": 0,
|
||
"postReviseCount": 2191,
|
||
"finalCount": 2191,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 53200,
|
||
"completionTokens": 36930,
|
||
"totalTokens": 90130
|
||
}
|
||
},
|
||
{
|
||
"number": 3,
|
||
"title": "猎杀",
|
||
"status": "approved",
|
||
"wordCount": 2688,
|
||
"createdAt": "2026-03-29T14:47:12.408Z",
|
||
"updatedAt": "2026-03-30T07:11:43.782Z",
|
||
"auditIssues": [
|
||
"[warning] 本章开头明确提及天已泛起鱼肚白(黎明已至),结尾却描述主角「消失在黎明前的黑暗中」,时间状态存在矛盾",
|
||
"[warning] 第二章结尾主角已走出矿洞抵达荒野,第三章剧情全程发生在矿洞外的树林区域,结尾却写主角「转身朝矿洞外走去」,空间行动逻辑与主角逃亡远离矿洞的核心目标矛盾",
|
||
"[info] 资源账本记录本章炼尸人职业熟练度增加3点,但正文未提及任何与职业熟练度、炼尸人职业相关的设定或系统提示,读者无法感知该成长点"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2688,
|
||
"postWriterNormalizeCount": 0,
|
||
"postReviseCount": 2688,
|
||
"finalCount": 2688,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 51903,
|
||
"completionTokens": 34196,
|
||
"totalTokens": 86099
|
||
}
|
||
},
|
||
{
|
||
"number": 4,
|
||
"title": "荒野夜行",
|
||
"status": "approved",
|
||
"wordCount": 3153,
|
||
"createdAt": "2026-03-29T15:23:56.406Z",
|
||
"updatedAt": "2026-03-30T07:11:44.124Z",
|
||
"auditIssues": [
|
||
"[info] 本章开篇交代陈枭找到废弃洞穴时天边刚泛起鱼肚白(黎明时分),后续描述清点物品时出现「月光下黑石表面纹路若隐若现」的表述,黎明时段月光已隐去,存在环境细节矛盾。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 3211,
|
||
"postWriterNormalizeCount": 0,
|
||
"postReviseCount": 3153,
|
||
"finalCount": 3153,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 52108,
|
||
"completionTokens": 38407,
|
||
"totalTokens": 90515
|
||
}
|
||
},
|
||
{
|
||
"number": 5,
|
||
"title": "青石镇",
|
||
"status": "approved",
|
||
"wordCount": 3069,
|
||
"createdAt": "2026-03-29T15:57:20.077Z",
|
||
"updatedAt": "2026-03-29T15:59:15.019Z",
|
||
"auditIssues": [
|
||
"[warning] 第4章结尾明确说'三十里的路程,以他现在的速度,天亮之前可以赶到'青石镇。但第5章开头写'日头西斜'、'已经在林子里走了大半天',陈枭仍在荒野中,时间线严重不一致。三十里路对淬体修士而言不应耗时如此之久。",
|
||
"[warning] 陈枭人设为'冷静、隐忍、果断',但在躲避追杀时钻入荆棘丛被划伤流血导致暴露,与其谨慎性格严重不符。一个成功反杀多人的生存者不会犯这种低级错误。",
|
||
"[warning] 追踪手段前后矛盾:第4章王执事靠'血腥味'追踪,第5章灰袍男人却说'血鸦令上有他的气息残留,黑犬追踪过'。同一势力的追踪逻辑应统一,且'黑犬'此前从未提及。",
|
||
"[warning] 第4章资源账本显示下品灵石期末值为20块,但第4章正文写炼化了3块灵石,数值矛盾。第5章陈枭又获得7块灵石,全文仍未明确当前灵石总数,延续了数值混乱问题。",
|
||
"[warning] 哑姑作为状态卡明确列出的友方角色(重伤昏迷中),自第1章后已超过5章未交代其去向或状态,支线完全停滞且无任何提及。",
|
||
"[warning] 李血河作为主要仇人,第1章被困石室后去向不明,第5章仍未交代其位置、状态、为何不亲自追杀等关键信息,设定断裂持续存在。",
|
||
"[info] 陈枭淬体一重击杀血鸦会外门执事(应为淬体三重或更高),虽使用了游蛇步偷袭和战术配合,但战力差距较大,击杀过程略显轻松,灰袍男人的反应也偏迟钝。",
|
||
"[info] 进城后的部分(进入客栈、清河宗出现)叙述较为平铺直叙,缺乏青石镇集会的场景细节和氛围渲染,'他需要三样东西'后直接进客栈,转折生硬。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 3602,
|
||
"postWriterNormalizeCount": 3069,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3069,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 33617,
|
||
"completionTokens": 25639,
|
||
"totalTokens": 59256
|
||
}
|
||
},
|
||
{
|
||
"number": 6,
|
||
"title": "暗流",
|
||
"status": "approved",
|
||
"wordCount": 4100,
|
||
"createdAt": "2026-03-29T16:57:19.901Z",
|
||
"updatedAt": "2026-03-29T23:06:17.046Z",
|
||
"auditIssues": [
|
||
"[warning] 第6章陈枭在粥铺'多给了两枚铜钱',但资源账本显示第8章铜钱期末值仅1文。第5章住店也未记录铜钱消耗。铜钱来源与消耗链条不清晰,存在数值断档。",
|
||
"[warning] 哑姑线自第1章后已连续5章未推进(第2-6章),已达停滞阈值边缘。哑姑作为陈枭的引路人角色,重伤后生死未卜,长时间不提及可能导致读者遗忘。",
|
||
"[info] 李血河线自第1章被困石室后已连续5章未提及。作为悬赏发布者和核心反派,其动向完全缺失可能削弱追杀线的紧迫感。",
|
||
"[info] 第6章用词'那枚回气丹'中'枚'字用于丹药略显不当,丹药通常用量词'粒'或'颗'。"
|
||
],
|
||
"lengthWarnings": [
|
||
"第6章经过一次字数归一化后仍超出硬区间(2182-3818,实际 4100)。"
|
||
],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 4658,
|
||
"postWriterNormalizeCount": 4100,
|
||
"postReviseCount": 0,
|
||
"finalCount": 4100,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": true
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 30257,
|
||
"completionTokens": 20007,
|
||
"totalTokens": 50264
|
||
}
|
||
},
|
||
{
|
||
"number": 7,
|
||
"title": "聚贤茶楼",
|
||
"status": "approved",
|
||
"wordCount": 3223,
|
||
"createdAt": "2026-03-29T17:13:29.138Z",
|
||
"updatedAt": "2026-03-29T23:06:17.046Z",
|
||
"auditIssues": [
|
||
"[warning] 第6章结尾陈枭在大堂坐下说'五块太少了,我再想想'后收起木牌等待。第7章开头却重新描写茶楼外观,然后说陈枭'后悔了'主动加价到六块。衔接逻辑断裂——既然第6章已拒绝报价等待更好机会,第7章开头突然'后悔'并主动加价的行为动机不足,且场景从大堂'等待'跳跃到'被领上二楼',中间缺少过渡。",
|
||
"[warning] 章节摘要记录'灵石-6',但第7章正文明确消耗7块灵石(6块打点茶小二+1块炼化修炼),资源账本也正确记录了两笔消耗共7块。摘要与正文/账本不一致。",
|
||
"[warning] 伏笔池显示h018(父亲的梦)起始章节为第9章,但第7章正文已出现完整的父亲梦境描写(父亲在矿场入口、手持黑石、无五官面孔、举石砸来)。伏笔埋设节点与实际内容冲突。",
|
||
"[warning] 第7章正文提到'尸潮过后第三天'发现李血河尸体,但前文章节摘要中未见'尸潮'事件的明确描述。第1章有'尸变'、第3章有'反杀监工',但'尸潮'作为重大事件应在时间线上有清晰锚点。",
|
||
"[info] 第7章开头'聚贤茶楼在镇子西街,三层木楼,檐角挂着两盏褪色的红灯笼'与第6章茶楼描写重复,且第6章结尾已进入茶楼大堂场景,第7章开头回退到外观描写造成阅读节奏断裂。",
|
||
"[info] 陈枭在第7章中思考'哑姑还在城外那个废弃的猎户屋里,伤成那样……他本该去处理一下'。'处理'一词在上下文中略显模糊——结合陈枭'唯利是图、杀伐果断'的性格,读者可能误解为'处理掉'哑姑,但后文'去看看她'表明是关心。用词可能造成角色形象偏差。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 3437,
|
||
"postWriterNormalizeCount": 0,
|
||
"postReviseCount": 3223,
|
||
"finalCount": 3223,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 49437,
|
||
"completionTokens": 21991,
|
||
"totalTokens": 71428
|
||
}
|
||
},
|
||
{
|
||
"number": 8,
|
||
"title": "矿场",
|
||
"status": "approved",
|
||
"wordCount": 3170,
|
||
"createdAt": "2026-03-29T17:31:07.605Z",
|
||
"updatedAt": "2026-03-29T23:06:17.046Z",
|
||
"auditIssues": [
|
||
"[warning] AI标记词密度过高:'忽然'出现2次、'猛地'出现1次,共计3次,章节约3000字,密度约1次/1000字,超过每3000字1次的warning阈值。",
|
||
"[warning] 资源账本将'黑色矿石''匕首''纸条'的获取标记为第9章,但第8章内容已明确描述陈枭在矿场死尸处获得这些物品。章节内容与资源账本记录不一致。",
|
||
"[info] 苍老声音的对话略显刻意:'那个采药的...叫什么来着?''好像姓陈。'——两个神秘势力成员讨论三十年前的旧事,特意点出'姓陈',信息传递痕迹较重,有'为读者服务'的嫌疑。",
|
||
"[info] 章节摘要中标注'h010埋设',但伏笔池中不存在h010,应为h011/h012/h013的笔误。",
|
||
"[info] 状态卡显示'当前章节:9'且主角状态为'左臂骨折、经脉受损',但本次审查的是第8章内容(矿场调查),此时主角尚未经历第9章的战斗。状态卡与审查内容存在错位。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 3833,
|
||
"postWriterNormalizeCount": 3176,
|
||
"postReviseCount": 3170,
|
||
"finalCount": 3170,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 58887,
|
||
"completionTokens": 30759,
|
||
"totalTokens": 89646
|
||
}
|
||
},
|
||
{
|
||
"number": 9,
|
||
"title": "井中物",
|
||
"status": "approved",
|
||
"wordCount": 2749,
|
||
"createdAt": "2026-03-29T22:14:16.297Z",
|
||
"updatedAt": "2026-03-29T23:06:17.046Z",
|
||
"auditIssues": [
|
||
"[warning] 第7章信件落款为'瞳',印章图案是一只眼睛,暗示'瞳'是一个独立势力。但第9章顾寒舟说破庙之约是'周执事设的'。两者关系未澄清——'瞳'是否就是周执事背后的势力?周执事是否有资格以'瞳'的名义发函?若'瞳'是更高层势力,顾寒舟将陷阱完全归因于周执事可能存在信息偏差或故意隐瞒。",
|
||
"[warning] 顾寒舟称'李早就死了,三天前死的',但第7章陈枭获得的内门铜牌和信件来自瘦长脸,信件落款'瞳'。若李血河已死三天,悬赏令和破庙邀约的发起主体需要明确——是血鸦会自动升级悬赏,还是'瞳'势力借机布局?当前表述容易让读者误以为破庙之约是李血河生前所设。",
|
||
"[warning] 连续4章为情报相关类型(第6章情报过渡→第7章情报推进→第8章情报高潮→第9章情报推进),缺乏战斗或修炼类型的章节调剂。读者情绪持续处于'接收信息'状态,缺少释放出口。",
|
||
"[info] h017'瞳'势力在本章未被提及或推进,但该伏笔与破庙之约直接相关。顾寒舟和孙姓老人都谈论破庙陷阱,却无人提及'瞳'这个关键符号,存在信息断层。",
|
||
"[info] 本章AI标记词(竟然/忽然/猛地)密度约1.67次/千字,低于warning阈值,但'竟然'出现2次('竟然是一只噬灵虫王''竟然是帮凶'),可考虑替换其中一处以优化阅读体验。",
|
||
"[info] 章尾钩子有力(哑姑背叛真相+破庙之约),但连续两章以'陈枭下定决心要去破庙'结尾,情绪落点略有重复。第8章结尾'明天再来',第9章结尾'他一定会去的',都是'决心→待续'结构。",
|
||
"[info] 检测到3句连续以相同开头的句子,呈现列表式AI生成结构"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 4391,
|
||
"postWriterNormalizeCount": 2777,
|
||
"postReviseCount": 2749,
|
||
"finalCount": 2749,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 60918,
|
||
"completionTokens": 36408,
|
||
"totalTokens": 97326
|
||
}
|
||
},
|
||
{
|
||
"number": 10,
|
||
"title": "空屋",
|
||
"status": "approved",
|
||
"wordCount": 3367,
|
||
"createdAt": "2026-03-30T03:17:20.971Z",
|
||
"updatedAt": "2026-03-30T06:36:17.226Z",
|
||
"auditIssues": [
|
||
"[critical] 本章内容与卷纲规划严重不符。根据第一卷卷纲(第1-50章),第20章的关键转折是“发现哑姑秘密,获得真正传承”。然而,本章(第10章)已提前揭示了哑姑的背叛,并获得了铜牌(钥匙碎片)。这严重提前消耗了后续关键剧情节点,打乱了第一卷的叙事节奏和收益目标规划。",
|
||
"[critical] 时间线不连贯。上一章(第9章)结尾是陈枭在猎户小屋“闭目养神”,准备第二天炼化灵石。本章开头直接跳跃到“三天后”,中间缺少了“第二天炼化灵石”这一关键过程的描述,导致主角状态(气血、境界)的衔接出现断裂。",
|
||
"[critical] 主角状态不连贯。根据“当前状态卡”(第16章),主角左肩有伤、体力透支。但本章是第10章,时间线远在之前。本章中陈枭的左臂伤势(矿道井中受伤)在养伤三天后恢复七成,这与后续章节(第14、16章)的伤势状态(左肩新伤)是两回事,但审查时需确保本章内部状态连贯。问题在于:从第9章到第10章,主角的“气血”状态未量化更新,灵石消耗未明确。",
|
||
"[warning] 连续章节类型单一。结合章节摘要,第8章(探索/解密)、第9章(探索/遭遇)、第10章(养伤/遭遇/逃脱)连续三章均为事件推进/探索/遭遇章,缺乏情绪释放或阶段性成果回收的高潮章。读者情绪持续处于紧张和探寻状态。",
|
||
"[warning] 陈枭的情感弧线连续处于高压状态。从第9章(震惊、沉思、决绝)到本章(冷静、压抑、震惊、果断),虽然具体事件触发情绪变化,但整体情绪基调仍是“高压下的冷静与决绝”,缺乏明显的情绪释放或内心深层次转变(如对信任的彻底颠覆后的迷茫或新的信念萌芽)。连续多章如此,容易使角色显得情感单薄。",
|
||
"[warning] 本章新开设了重大伏笔(铜牌作为“钥匙碎片”、“瞳”组织),但回收了“哑姑背叛”这一伏笔(虽然提前了)。同时,上一章(第9章)末尾孙老头提及的“破庙陷阱”和“哑姑出卖”在本章得到推进和部分证实,但“孙老头”本人本章未出现,其动机和立场依然成谜,形成新的悬疑。",
|
||
"[warning] “青”和破庙中的血鸦会头目(中年男人)塑造较为扁平。“青”的出现主要是为了递送关键物品(铜牌)和情报,其个人动机(对陈九的愧疚)虽有提及但不够深入,更像一个剧情推进器。血鸦会头目则是标准的反派喽啰形象,缺乏个性。",
|
||
"[info] 本章中“瞳孔微缩”、“瞳孔骤缩”出现两次。同时,AI标记词“忽然”出现1次(“门外忽然传来一声轻响”)。“像”作为比喻词使用频率一般。密度在可接受范围内,但需注意控制。",
|
||
"[info] “青”直接透露了“瞳”组织的存在、陈九的“眼”级身份、铜牌是“钥匙碎片”等核心信息。这些信息量较大,且由一个新角色在短时间内直接告知主角,略显突兀,可能削弱了主角自行探索发现的乐趣。",
|
||
"[info] 本章结尾钩子(铜牌的指引、深入山林)设置得当。但本章内部的爽点(成功从破庙陷阱中逃脱)因为反派塑造较弱和逃脱过程有些依赖铜牌“外挂”(突然涌出的力量),导致“智斗/绝境反杀”的爽感有所虚化。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 1804,
|
||
"postWriterNormalizeCount": 3367,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3367,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 19077,
|
||
"completionTokens": 12048,
|
||
"totalTokens": 31125
|
||
}
|
||
},
|
||
{
|
||
"number": 11,
|
||
"title": "铜牌",
|
||
"status": "approved",
|
||
"wordCount": 3374,
|
||
"createdAt": "2026-03-30T03:38:03.543Z",
|
||
"updatedAt": "2026-03-30T03:47:17.342Z",
|
||
"auditIssues": [
|
||
"[warning] 本章出现高疲劳词:'瞳孔微缩'(第10章回顾中),'心头一震'(本章)。AI标记词(仿佛/不禁/宛如/竟然/忽然/猛地)密度检查:本章未出现,但第10章回顾中出现'仿佛'、'像是'等词,需注意在后续创作中控制。",
|
||
"[warning] 对照支线进度板:支线sp003(清河宗线)最近活跃章为第10章,距今1章(本章为11章),未超5章,但本章未提及或推进。支线sp005(破庙之约线)最近活跃章为第9章,距今2章,本章提及但未实质推进(仅回顾)。支线sp008('瞳'势力线)最近活跃章为第9章,距今2章,本章提及但未实质推进(仅回顾)。连续3章(第9、10、11章)没有出现任何支线的实质性推进(第10章推进了sp006哑姑线,但sp003/sp005/sp008均未动)。",
|
||
"[warning] 对照情感弧线:陈枭在第10章的情绪状态为'冷静果断'(逃脱后)。本章(第11章)中,陈枭的情绪主要为'警惕思索'、'冷静分析'、'决意坚定'。虽然处境变化(找到藏身洞、发现铜牌与熔炉关联),但其核心情绪状态(冷静、坚定)与第10章结尾相比未发生本质转变,连续2章处于'理性/冷静'基调。未出现新的情绪压力峰值或释放。",
|
||
"[warning] 对照章节摘要:最近章节类型序列为:第8章(情报高潮章)-> 第9章(情报推进章)-> 第10章(情报推进章)-> 第11章(状态恢复/信息消化章)。已连续3章为'情报推进/状态维持'类型,缺乏事件触发或冲突升级。≥5章没有出现回收章或高潮章(上次高潮章为第8章)。",
|
||
"[info] 本章推进了伏笔h021(铜牌与熔炉的联系),确认了关联性,这是良好的伏笔回收准备。但伏笔h019(屋顶监视者)、h020(陶片)未提及。",
|
||
"[info] 资源账本未在本章更新。根据本章内容,应记录:左臂伤口状态(裂开、冲洗、包扎)、黑面饼消耗(部分)、可能的体力/气血消耗(未量化)。",
|
||
"[info] 本章视角严格跟随陈枭,内部心理活动丰富,外部观察细腻,视角一致性良好。",
|
||
"[info] 章尾有明确钩子(决定去找孙姓老人,用账册交换信息)。最近3章内(第9、10、11章)爽点落地较少:第9章有智斗(识破陷阱)和收益(账册),第10章有身份揭示(蒙面女人承认)和逃脱,第11章主要为信息消化和状态恢复,无直接爽点落地。存在超过2章的情绪压制(从第9章得知背叛的愤怒,到第10、11章的压抑冷静),期待释放。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 3691,
|
||
"postWriterNormalizeCount": 3374,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3374,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 12,
|
||
"title": "交易",
|
||
"status": "approved",
|
||
"wordCount": 3341,
|
||
"createdAt": "2026-03-30T03:44:32.223Z",
|
||
"updatedAt": "2026-03-30T03:47:17.342Z",
|
||
"auditIssues": [
|
||
"[warning] 本章出现高疲劳词/短语:'心头一震'(第11章回顾中)、'嗤笑一声'(本章)。AI标记词密度检查:本章出现'仿佛'(1次)、'似乎'(2次)。按3000字估算,密度约为1次/1500字,超过警戒线(1次/3000字)。",
|
||
"[warning] 对照支线进度板:本章实质性推进了 sp003(清河宗线)和 sp008(“瞳”势力线)。然而,sp002(逃亡追杀线)仅提及但未推进(仍处于'追兵可能仍在附近'状态);sp006(哑姑线)和 sp007(矿场秘密线)未被提及或推进。连续3章(第10、11、12章)没有出现 sp002 或 sp006 的实质性推进。",
|
||
"[warning] 对照情感弧线:陈枭在第11章的情绪状态为'警惕坚定'。本章(第12章)中,陈枭的情绪主要为'警惕压抑'(潜伏等待时)、'冷静审慎'(交易谈判)、'沉重决绝'(获得信息后)。虽然获得了关键信息(父亲死因、瞳与铜牌),但其核心情绪状态(冷静、坚定、决绝)与第11章结尾相比未发生本质转变,连续3章(第10、11、12章)处于'理性/冷静/坚定'的基调,缺乏新的情绪压力峰值(如极度恐惧、狂怒)或释放(如复仇快感、豁然开朗)。",
|
||
"[warning] 对照章节摘要:最近章节类型序列为:第9章(情报推进章)-> 第10章(情报推进章)-> 第11章(过渡与情报梳理章)-> 第12章(情报交易章)。已连续4章为'情报获取/梳理'类型,缺乏直接的事件冲突、战斗或显著的处境变化。≥5章没有出现回收章或高潮章(上次高潮章为第8章)。",
|
||
"[info] 本章成功完成了h029(账册交易)的推进,并部分揭示了h017(“瞳”势力)和父仇线的核心信息,满足了读者对'信息兑现'的期待。章尾钩子(决定再入危险矿洞)清晰,能有效引导读者期待下一章的行动。然而,连续多章的情绪压制(父亲惨死、自身被多方追杀)尚未得到任何释放(如反击、实力提升、安全喘息),情绪缺口在积累。",
|
||
"[info] 本章内容(与孙姓老人交易信息,决定再入矿洞)符合当前'逃亡与信息搜集'阶段的核心任务,成功回收了账册线索,并引出了'古物'、'钥匙碎片'等更高层次的世界观设定,为后续剧情铺路。剧情推进速度与卷纲的'铸根基'主题(在危机中获取资源与真相)基本匹配。",
|
||
"[warning] 套话词(似乎/可能/或许等)密度为4.6次/千字(阈值>3),语气过于模糊犹豫"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 3341,
|
||
"postWriterNormalizeCount": 3341,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3341,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 13,
|
||
"title": "夜谈",
|
||
"status": "approved",
|
||
"wordCount": 3467,
|
||
"createdAt": "2026-03-30T04:13:59.479Z",
|
||
"updatedAt": "2026-03-30T04:22:17.747Z",
|
||
"auditIssues": [
|
||
"[warning] 孙老头在交易章(第12章)中,已明确表示自己只是‘小角色’,对‘瞳’的了解有限,且交易完成。本章中孙老头却突然透露了大量关于‘瞳’的详细内部信息(如三级结构‘耳、舌、眼’,‘青’的代号和职责,内部叛徒,陈青岩的‘眼’身份等),其信息量和权限远超交易章中的设定,存在矛盾。",
|
||
"[warning] 关于铜牌的解释存在冲突。第12章孙老头说铜牌是‘瞳’的信物,也是‘钥匙的碎片’,关联‘古物’与‘起源’。本章孙老头说铜牌是‘眼’的身份证明和‘钥匙’。‘碎片’与‘身份证明’的定位存在差异。虽然可以解释为既是身份证明又是钥匙的一部分,但需要更清晰的表述来统一。",
|
||
"[warning] 孙老头在本章的功能性过强,从交易对象迅速转变为信息倾泻者和资源提供者(地图、灵石、药品),其个人动机(报恩)虽然合理,但行为过于集中和便利,削弱了其作为独立角色的质感,更像是一个为主角服务的剧情工具。",
|
||
"[warning] 本章为密集的信息揭露章,几乎全部由陈枭与孙老头的对话构成,动作和外部冲突(如追兵威胁)被极大弱化。虽然信息推进了主线,但节奏相对平缓,缺乏张弛变化。连续两章(第12章交易、第13章对话)都以静态信息交换为主,可能影响阅读体验。",
|
||
"[info] 本章回收了父亲留下的‘黑色石头’伏笔(作为见孙老头的信物),并埋设了新伏笔:1. ‘瞳’内部叛徒及目标可能是陈枭。2. ‘眼睛全部睁开时,荒界会变天’。3. 孙老头自己也持有铜牌(暗示他可能仍是‘瞳’成员,或有所隐瞒)。处理得当。",
|
||
"[info] 陈枭在本章的情绪状态从‘警惕沉思’(开场)到‘获得信息后的沉重与坚定’(结束),有明确推进。他获得了父亲之死的更具体背景、自身处境(成为棋子)的认知、以及一个明确但艰难的目标(北上)。情感弧线有变化,符合要求。",
|
||
"[info] 本章主要推进 sp001 (父仇线)、sp003 (清河宗线-通过孙老头)、sp008 (“瞳”势力线)。sp002 (逃亡追杀线) 被提及(追兵威胁)。sp006 (哑姑线)、sp007 (矿场秘密线) 未提及,但鉴于本章场景集中,且sp007的账册已交易,可接受。无支线超过5章未推进。",
|
||
"[info] 最近章节类型序列:第10章(情报推进章)、第11章(过渡与情报梳理章)、第12章(交易/情报章)、第13章(对话/情报揭露章)。已连续4章以情报获取和对话为主,缺乏高强度事件或动作章节。虽未严格违反‘连续≥3章相同类型’(因细分类型略有不同),但整体节奏偏向静态,需注意调整。",
|
||
"[info] AI标记词检查:‘仿佛’出现0次,‘不禁’0次,‘宛如’0次,‘竟然’0次,‘忽然’0次,‘猛地’0次。密度合格。高疲劳词:‘冷笑’出现1次。整体用词克制,符合本文风格。",
|
||
"[info] 章尾钩子:孙老头持有铜牌的独白,暗示其立场复杂,埋下后续悬念。最近3章内(11-13章)爽点落地较少,主要是信息获取和生存资源补充(灵石、地图),属于‘智斗碾压’(获取关键信息)和‘收益兑现’(获得物资)的弱化形式。情绪压制(被追杀、身世之谜)持续,但本章通过获得明确方向和部分真相提供了少量情绪释放。读者期待可能转向‘行动与破局’。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 4032,
|
||
"postWriterNormalizeCount": 3467,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3467,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 14,
|
||
"title": "荒原",
|
||
"status": "approved",
|
||
"wordCount": 4165,
|
||
"createdAt": "2026-03-30T04:45:22.318Z",
|
||
"updatedAt": "2026-03-30T04:50:44.153Z",
|
||
"auditIssues": [
|
||
"[warning] 本章中高疲劳词使用频率较高,包括:冷笑(1次)、倒吸凉气(0次)、瞳孔骤缩(0次)、不可置信(0次)、轰然炸裂(0次)、满场死寂(0次)、难以置信(0次)、仿佛(1次)、不禁(0次)、宛如(0次)、竟然(0次)。AI标记词(仿佛/不禁/宛如/竟然/忽然/猛地)密度:本章出现“仿佛”1次,未超过每3000字1次的警戒线。但“冷笑”等词汇的重复使用可能影响阅读体验。",
|
||
"[warning] 根据章节摘要,最近章节类型序列为:第11章(过渡与情报梳理章)-> 第13章(关键情报解密与目标转折章)-> 第14章(逃亡与遭遇战章)。连续三章类型不同(过渡、解密、事件),未触发连续≥3章相同类型的警告。但需注意,自第11章以来,已连续3章为“事件推进”类型(11章激活铜牌、13章获取情报、14章遭遇战),虽子类型不同,但整体节奏紧凑,缺乏“日常”或“深度布局”的缓冲。需警惕读者因连续紧张剧情产生疲劳。",
|
||
"[info] 对照支线进度板:\n- sp006 (哑姑线):最近活跃于第11章,距今已3章(12、13、14),接近5章警告线。\n- sp007 (矿场秘密线):最近活跃于第13章(账册作为交易筹码),距今1章,状态维持。\n其他支线(父仇线、逃亡线、瞳势力线、北逃线)在本章均有推进或涉及。",
|
||
"[info] 主角陈枭的情感弧线:第13章结尾情绪为“冷静坚定”。本章(14章)经历:遭遇追兵->紧张求生->受伤->利用环境与计谋周旋->发现铜牌与熔炉异动->决意前往未知地点。情绪状态从“坚定”经历了“紧张”、“决绝”(面对追杀和选择),到章节末尾的“沉静”与“坚定”(追随指引)。连续章节情绪有变化,未触发连续3章无变化的警告。但变化幅度处于“压力-应对”的循环中,缺乏更深层的内心转折或价值观冲击。",
|
||
"[warning] 本章章尾钩子明确:铜牌与熔炉共同指引向刺棘林深处的未知存在,阴冷气息吸引熔炉。这是一个有效的悬念钩子。\n爽点落地方面:最近3-5章内,第13章有“情报解密”的智识爽点(父亲身份、“瞳”的架构),本章有“绝境智斗/逃脱”的行动爽点(利用流沙坑、制造混乱、险避投矛)。情绪压制与释放节奏:自第10章破庙围剿后,主角一直处于高压逃亡状态,虽有情报获取(释放),但生存压力持续累积。本章末尾虽暂时摆脱追兵,但引入新的未知危险,情绪未完全释放。",
|
||
"[info] 本章战斗描写合理:主角带伤、气血不足,面对多名通脉以下的血鸦会帮众,采取的策略是规避、制造混乱、利用地形逃亡,而非正面硬刚。投矛袭击的闪避依赖本能和运气(铜牌异动未直接提供战力加成),受伤合理。整体战力体系维持稳定。",
|
||
"[info] 本章内容与现有设定(荒原环境、血鸦会追杀、主角状态、铜牌与熔炉特性)无冲突。铜牌与熔炉产生共鸣的设定(第11章建立)在本章得到延续和推进(共同指引方向)。孙老头提供的地图信息(流沙坑、刺棘林)在本章环境中得到体现和应用。",
|
||
"[info] 本章严格遵循第三人称有限视角(陈枭视角)。所有叙述、心理活动、环境感知均围绕陈枭展开,无突兀的视角切换。",
|
||
"[warning] 本章没有真正处理这些陈旧伏笔:hook-1、hook-2、hook-3。",
|
||
"[warning] 本章新开了 4 个伏笔,但没有回收任何旧债。"
|
||
],
|
||
"lengthWarnings": [
|
||
"第14章经过一次字数归一化后仍超出硬区间(2182-3818,实际 4165)。"
|
||
],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 4995,
|
||
"postWriterNormalizeCount": 4165,
|
||
"postReviseCount": 0,
|
||
"finalCount": 4165,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": true
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 15,
|
||
"title": "炼尸",
|
||
"status": "drafted",
|
||
"wordCount": 3828,
|
||
"createdAt": "2026-03-30T04:58:54.837Z",
|
||
"updatedAt": "2026-03-30T04:58:54.837Z",
|
||
"auditIssues": [],
|
||
"lengthWarnings": [
|
||
"第15章经过一次字数归一化后仍超出硬区间(2182-3818,实际 3828)。"
|
||
],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 4659,
|
||
"postWriterNormalizeCount": 3828,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3828,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": true
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 16,
|
||
"title": "黑风峡",
|
||
"status": "approved",
|
||
"wordCount": 5559,
|
||
"createdAt": "2026-03-30T05:13:43.588Z",
|
||
"updatedAt": "2026-03-30T06:53:09.602Z",
|
||
"auditIssues": [
|
||
"[warning] 最近章节类型序列为第13章(关键情报解密与目标转折章)、第14章(逃亡追逐与线索推进章)、第15章(能力觉醒与资源获取章)、第16章(逃亡/战斗/探索章),连续4章为事件推进类章节,未出现回收章或高潮章,读者情绪持续处于紧张状态,缺乏释放渠道。",
|
||
"[warning] 本章新增2个开放式伏笔(黑风峡内未知吸引物、黑风峡劫道匪徒同伙),未回收任何前期伏笔,伏笔债务持续累积。",
|
||
"[warning] 父仇线(sp001)、矿场秘密线(sp007)连续3章未推进,哑姑线(sp006)超过5章未提及,符合支线停滞预警规则。",
|
||
"[warning] 本章“眼神冰冷”“眼神沉静”“眼神一凝”等视觉类神态描述词出现频率较高,易造成阅读疲劳;AI标记词“仿佛”出现1次,密度符合要求。"
|
||
],
|
||
"lengthWarnings": [
|
||
"第16章经过一次字数归一化后仍超出硬区间(2182-3818,实际 5559)。"
|
||
],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 6404,
|
||
"postWriterNormalizeCount": 5559,
|
||
"postReviseCount": 0,
|
||
"finalCount": 5559,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": true
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 17,
|
||
"title": "峡底石洞的铜光",
|
||
"status": "approved",
|
||
"wordCount": 4468,
|
||
"createdAt": "2026-03-30T07:51:34.885Z",
|
||
"updatedAt": "2026-03-30T07:51:34.885Z",
|
||
"auditIssues": [],
|
||
"lengthWarnings": [
|
||
"第17章经过一次字数归一化后仍超出硬区间(2182-3818,实际 4468)。"
|
||
],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2582,
|
||
"postWriterNormalizeCount": 4468,
|
||
"postReviseCount": 0,
|
||
"finalCount": 4468,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": true
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 18,
|
||
"title": "猎户屋养伤悟秘,踏寒林直指破庙",
|
||
"status": "approved",
|
||
"wordCount": 3811,
|
||
"createdAt": "2026-03-30T09:10:41.368Z",
|
||
"updatedAt": "2026-03-30T22:25:39.923Z",
|
||
"auditIssues": [
|
||
"[info] 资源账本明确记录本期消耗2块下品灵石用于恢复气血,但本章内容未提及该消耗行为,存在资源消耗的剧情空白",
|
||
"[info] 章尾钩子已具备,但压迫感不足,仅提到血鸦会哨声,未明确倒计时或即时威胁的紧迫性"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2357,
|
||
"postWriterNormalizeCount": 3951,
|
||
"postReviseCount": 3811,
|
||
"finalCount": 3811,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 19,
|
||
"title": "寒林潜影破庙杀",
|
||
"status": "approved",
|
||
"wordCount": 2714,
|
||
"createdAt": "2026-03-30T09:32:04.112Z",
|
||
"updatedAt": "2026-03-30T22:25:43.088Z",
|
||
"auditIssues": [
|
||
"[warning] 第18章结尾主角已抵达破庙后门,手搭在后门门框上,第19章开头却描述主角「刚避过血鸦会搜山队,绕了三十里山路摸到破庙后门」,与上一章结尾的位置、进度完全脱节,存在衔接断裂问题。",
|
||
"[warning] 第18章明确设定破庙内埋伏劫匪共5人(正门2、屋脊弓箭手1、侧门1、后门1),但第19章仅出现3名劫匪,遗漏了正门2名、侧门1名、屋脊弓箭手1名,既不符合前文布防设定,也存在逻辑漏洞(遗漏的劫匪完全未对主角行动造成阻碍,合理性不足)。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2714,
|
||
"postWriterNormalizeCount": 2714,
|
||
"postReviseCount": 0,
|
||
"finalCount": 2714,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 20,
|
||
"title": "破庙暗格藏秘玉,哑姑身份露端倪",
|
||
"status": "approved",
|
||
"wordCount": 4094,
|
||
"createdAt": "2026-03-30T10:01:31.780Z",
|
||
"updatedAt": "2026-03-30T14:58:00.140Z",
|
||
"auditIssues": [
|
||
"[warning] 第19章结尾明确交代陈枭已逃离破庙、抵达山道入口遇神秘黑袍人后向黑风峡深处行进,本章开头却写陈枭从破庙后山密道钻出,且提及的「收拾三个被俘血鸦会喽啰」剧情未在第19章出现,存在前后章节衔接断层。",
|
||
"[warning] 本章约7600字,共出现AI标记词「猛地」3次,超出每3000字最多1次的规则;同时出现高疲劳词变体「瞳孔猛地缩了一下」(对应高疲劳词「瞳孔骤缩」)。"
|
||
],
|
||
"lengthWarnings": [
|
||
"第20章经过一次字数归一化后仍超出硬区间(2182-3818,实际 4094)。"
|
||
],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2999,
|
||
"postWriterNormalizeCount": 0,
|
||
"postReviseCount": 4094,
|
||
"finalCount": 4094,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": true
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 21,
|
||
"title": "狭路持牌逢死敌,残魂吐秘揭旧仇",
|
||
"status": "approved",
|
||
"wordCount": 3387,
|
||
"createdAt": "2026-03-30T10:20:32.661Z",
|
||
"updatedAt": "2026-03-30T15:12:45.237Z",
|
||
"auditIssues": [
|
||
"[warning] 本章约7200字,共出现3次AI标记词「猛地」,超出每3000字最多1次的密度要求;同时使用高疲劳词变体「瞳孔缩了一下」,属于限制使用的疲劳表述范畴。",
|
||
"[warning] 前置设定明确炼尸人熟练度190点距精通级差10点,200点应解锁精通级技能「残魂吞噬」,本章误写为「熟练级技能」,与数值升级规则冲突。",
|
||
"[info] 第20章结尾陈枭未出现颈部受伤情节,本章开篇提及「后颈沾的半凝血珠」缺少前置铺垫,情节衔接存在小瑕疵。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2531,
|
||
"postWriterNormalizeCount": 3387,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3387,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 22,
|
||
"title": "密道出口斩追兵,悬赏令上露旧踪",
|
||
"status": "approved",
|
||
"wordCount": 2819,
|
||
"createdAt": "2026-03-30T10:31:59.109Z",
|
||
"updatedAt": "2026-03-30T15:12:48.629Z",
|
||
"auditIssues": [
|
||
"[warning] 第21章资源账本明确淬毒透骨钉已全部消耗(期末值0),本章仍出现陈枭射出1枚淬毒透骨钉的情节,与设定数值冲突。",
|
||
"[warning] 第21章审计纠偏明确炼尸人熟练度200点对应精通级,应解锁精通级技能「残魂吞噬」,本章仍写为「熟练级技能残魂吞噬」,与升级规则冲突。",
|
||
"[warning] 本章使用高疲劳词关联表述「乱葬岗的死寂」,属于限制使用的疲劳表述范畴。",
|
||
"[info] 第21章结尾明确3名血鸦会成员脚边堆着刚打死的野兔,本章开头仅提及脚边有啃了一半的硬面饼,前后场景细节不一致。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2819,
|
||
"postWriterNormalizeCount": 2819,
|
||
"postReviseCount": 0,
|
||
"finalCount": 2819,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 23,
|
||
"title": "黑松岭寻获桃木弓,暗筹算谋闯血鸦坛",
|
||
"status": "approved",
|
||
"wordCount": 2616,
|
||
"createdAt": "2026-03-30T15:18:42.543Z",
|
||
"updatedAt": "2026-03-30T15:19:39.447Z",
|
||
"auditIssues": [
|
||
"[info] 陈枭制定伪装瞳组织使者营救哑姑的计划时,未提及任何伪装筹备细节(如应对盘问的说辞、模仿瞳组织成员行事风格的准备等),计划可信度略有不足",
|
||
"[info] 本章新增12支淬毒乌木箭道具,未明确标注后续消耗统计规则"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2616,
|
||
"postWriterNormalizeCount": 2616,
|
||
"postReviseCount": 0,
|
||
"finalCount": 2616,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 24,
|
||
"title": "乔装潜行入峡口,前哨盘查露破绽",
|
||
"status": "approved",
|
||
"wordCount": 3492,
|
||
"createdAt": "2026-03-30T15:42:56.461Z",
|
||
"updatedAt": "2026-03-30T22:25:46.727Z",
|
||
"auditIssues": [
|
||
"[warning] 正文内容中混入了创作侧内部钩子标识“hk001的线索终于落定”,属于读者无法理解的后台创作标记,会造成阅读出戏。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2272,
|
||
"postWriterNormalizeCount": 3492,
|
||
"postReviseCount": 0,
|
||
"finalCount": 3492,
|
||
"normalizeApplied": true,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 25,
|
||
"title": "门帘掀动杀机现,铜纹压境退周虎",
|
||
"status": "approved",
|
||
"wordCount": 2628,
|
||
"createdAt": "2026-03-30T15:58:56.214Z",
|
||
"updatedAt": "2026-03-30T22:25:46.970Z",
|
||
"auditIssues": [
|
||
"[warning] 文中出现高疲劳词范畴的「瞳孔缩了一下」(对应高疲劳词「瞳孔骤缩」),同时出现AI标记词「仿佛」1次,虽AI标记词密度未超出3000字1次的阈值,但高疲劳词使用仍需规避"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2628,
|
||
"postWriterNormalizeCount": 2628,
|
||
"postReviseCount": 0,
|
||
"finalCount": 2628,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 26,
|
||
"title": "帐外留痕探虚实,铜牌亮纹识真容",
|
||
"status": "approved",
|
||
"wordCount": 2912,
|
||
"createdAt": "2026-03-30T16:10:04.529Z",
|
||
"updatedAt": "2026-03-30T22:25:47.233Z",
|
||
"auditIssues": [
|
||
"[warning] 前文明确设定周虎为血鸦会大当家,本章小兵闲聊台词及章末示警台词中两次将周虎称为「二当家」,与已有角色设定不符。",
|
||
"[warning] 本章新开了 3 个伏笔,但没有回收任何旧债。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2912,
|
||
"postWriterNormalizeCount": 2912,
|
||
"postReviseCount": 0,
|
||
"finalCount": 2912,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 27,
|
||
"title": "水牢引凶露旧痕",
|
||
"status": "approved",
|
||
"wordCount": 2156,
|
||
"createdAt": "2026-03-30T23:26:06.194Z",
|
||
"updatedAt": "2026-03-30T23:57:57.659Z",
|
||
"auditIssues": []
|
||
},
|
||
{
|
||
"number": 28,
|
||
"title": "四雄围堵水牢口,银牌落定旧怨显",
|
||
"status": "approved",
|
||
"wordCount": 2978,
|
||
"createdAt": "2026-03-30T23:34:55.517Z",
|
||
"updatedAt": "2026-03-30T23:58:58.991Z",
|
||
"auditIssues": [
|
||
"[critical] 待审28章与第27章正文结尾完全脱节:1. 第27章结尾明确陈枭已在水牢深处救出哑姑、灰衣人主动承认是伏击陈九的参与者并邀约陈枭查真相,在场四人(陈枭、哑姑、灰衣人、灰斗篷)均处于水牢内部,28章开头却跳转至水牢入口,哑姑完全消失,灰衣人变回未告知真相的状态;2. 第27章中水牢守卫是被灰斗篷放倒,28章里却变成四具尸体;3. 28章中陈枭自述「救出哑姑后托陈清送往西谷隐蔽点」的剧情完全未在前文出现过,属于无中生有,整体连续性严重断裂。",
|
||
"[warning] 灰衣人(赵峰)人设前后矛盾:第27章中他明确知晓陈枭身份,出手留有余地,主动告知陈枭伏击陈九是受人指使、背后有阴谋,邀约陈枭一同查真相;28章中他看到玄衣人后突兀反水要杀陈枭,完全不符合此前铺垫的行为逻辑。",
|
||
"[warning] 父仇得报的核心爽点刻画不足:陈枭追查三年的杀父仇人赵峰当场落网伏法,属于读者期待已久的核心爽点,但文中仅用寥寥几笔带过陈枭的反应,没有足够的情绪释放,爽点冲击力不足。",
|
||
"[info] 新增玄衣人身份、刘姓瞳级主管、古物碎片三个伏笔未明确后续回收预期,容易造成伏笔债务积压。"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2875,
|
||
"postWriterNormalizeCount": 2875,
|
||
"postReviseCount": 2978,
|
||
"finalCount": 2978,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 29,
|
||
"title": "西谷林暗伏巡哨,铜牌引踪见暗桩",
|
||
"status": "approved",
|
||
"wordCount": 2926,
|
||
"createdAt": "2026-03-31T00:09:27.118Z",
|
||
"updatedAt": "2026-03-31T00:09:48.811Z",
|
||
"auditIssues": [
|
||
"[warning] 本章字数约3700字,共出现AI标记词「忽然」2次,超过每3000字最多1次的密度要求,触发warning。",
|
||
"[warning] 转折词重复使用:\"不过\"×3。同一转折模式≥3次暴露AI生成痕迹"
|
||
],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2926,
|
||
"postWriterNormalizeCount": 2926,
|
||
"postReviseCount": 0,
|
||
"finalCount": 2926,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
},
|
||
{
|
||
"number": 30,
|
||
"title": "西谷林边斩哨探,暗纹留痕布先手",
|
||
"status": "approved",
|
||
"wordCount": 2861,
|
||
"createdAt": "2026-03-31T00:36:43.490Z",
|
||
"updatedAt": "2026-03-31T00:37:59.470Z",
|
||
"auditIssues": [],
|
||
"lengthWarnings": [],
|
||
"lengthTelemetry": {
|
||
"target": 3000,
|
||
"softMin": 2591,
|
||
"softMax": 3409,
|
||
"hardMin": 2182,
|
||
"hardMax": 3818,
|
||
"countingMode": "zh_chars",
|
||
"writerCount": 2861,
|
||
"postWriterNormalizeCount": 2861,
|
||
"postReviseCount": 0,
|
||
"finalCount": 2861,
|
||
"normalizeApplied": false,
|
||
"lengthWarning": false
|
||
},
|
||
"tokenUsage": {
|
||
"promptTokens": 0,
|
||
"completionTokens": 0,
|
||
"totalTokens": 0
|
||
}
|
||
}
|
||
] |