From 1bd5d4e9432aef0061722255ac5f16de3a525501 Mon Sep 17 00:00:00 2001 From: root Date: Mon, 30 Mar 2026 15:16:41 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=BC=BA=E8=A1=94=E6=8E=A5=E8=BF=9E?= =?UTF-8?q?=E7=BB=AD=E6=80=A7=E7=BA=A6=E6=9D=9F=EF=BC=9A=E6=B7=BB=E5=8A=A0?= =?UTF-8?q?=E6=95=B0=E5=80=BC=E3=80=81=E4=BA=BA=E7=89=A9=E8=A1=8C=E4=B8=BA?= =?UTF-8?q?=E8=A7=84=E5=88=99=E9=A2=84=E9=98=B2?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- story/book_rules.md | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/story/book_rules.md b/story/book_rules.md index 7dff2f0..ea8aa23 100644 --- a/story/book_rules.md +++ b/story/book_rules.md @@ -38,6 +38,13 @@ prohibitions: - 禁止章节开头与前章结尾时间/场景/状态矛盾 - 禁止忽略状态卡中已存在的角色或物品 - 禁止时间倒退(除非明确使用回忆手法) + # 新增:数值连续性约束 + - 禁止气血/灵石数值不连贯,每章变化必须有来源 + - 禁止关键设定(如功法)在后续章节消失或突变 + - 禁止追踪逻辑在同一势力内矛盾(如血腥味→黑犬) + # 新增:人物行为约束 + - 禁止人物突然改变行为动机而无铺垫 + - 禁止角色突然获得超出其身份背景的情报 chapterTypesOverride: [] fatigueWordsOverride: [] additionalAuditDimensions: