/** * A class to parse color values * @author Stoyan Stefanov * @link http://www.phpied.com/rgb-color-parser-in-javascript/ * @license Use it if you like it */ function RGBColor(color_string) { this.ok = false; // strip any leading # if (color_string.charAt(0) == '#') { // remove # if any color_string = color_string.substr(1,6); } color_string = color_string.replace(/ /g,''); color_string = color_string.toLowerCase(); // before getting into regexps, try simple matches // and overwrite the input var simple_colors = { aliceblue: 'f0f8ff', antiquewhite: 'faebd7', aqua: '00ffff', aquamarine: '7fffd4', azure: 'f0ffff', beige: 'f5f5dc', bisque: 'ffe4c4', black: '000000', blanchedalmond: 'ffebcd', blue: '0000ff', blueviolet: '8a2be2', brown: 'a52a2a', burlywood: 'deb887', cadetblue: '5f9ea0', chartreuse: '7fff00', chocolate: 'd2691e', coral: 'ff7f50', cornflowerblue: '6495ed', cornsilk: 'fff8dc', crimson: 'dc143c', cyan: '00ffff', darkblue: '00008b', darkcyan: '008b8b', darkgoldenrod: 'b8860b', darkgray: 'a9a9a9', darkgreen: '006400', darkkhaki: 'bdb76b', darkmagenta: '8b008b', darkolivegreen: '556b2f', darkorange: 'ff8c00', darkorchid: '9932cc', darkred: '8b0000', darksalmon: 'e9967a', darkseagreen: '8fbc8f', darkslateblue: '483d8b', darkslategray: '2f4f4f', darkturquoise: '00ced1', darkviolet: '9400d3', deeppink: 'ff1493', deepskyblue: '00bfff', dimgray: '696969', dodgerblue: '1e90ff', feldspar: 'd19275', firebrick: 'b22222', floralwhite: 'fffaf0', forestgreen: '228b22', fuchsia: 'ff00ff', gainsboro: 'dcdcdc', ghostwhite: 'f8f8ff', gold: 'ffd700', goldenrod: 'daa520', gray: '808080', green: '008000', greenyellow: 'adff2f', honeydew: 'f0fff0', hotpink: 'ff69b4', indianred : 'cd5c5c', indigo : '4b0082', ivory: 'fffff0', khaki: 'f0e68c', lavender: 'e6e6fa', lavenderblush: 'fff0f5', lawngreen: '7cfc00', lemonchiffon: 'fffacd', lightblue: 'add8e6', lightcoral: 'f08080', lightcyan: 'e0ffff', lightgoldenrodyellow: 'fafad2', lightgrey: 'd3d3d3', lightgreen: '90ee90', lightpink: 'ffb6c1', lightsalmon: 'ffa07a', lightseagreen: '20b2aa', lightskyblue: '87cefa', lightslateblue: '8470ff', lightslategray: '778899', lightsteelblue: 'b0c4de', lightyellow: 'ffffe0', lime: '00ff00', limegreen: '32cd32', linen: 'faf0e6', magenta: 'ff00ff', maroon: '800000', mediumaquamarine: '66cdaa', mediumblue: '0000cd', mediumorchid: 'ba55d3', mediumpurple: '9370d8', mediumseagreen: '3cb371', mediumslateblue: '7b68ee', mediumspringgreen: '00fa9a', mediumturquoise: '48d1cc', mediumvioletred: 'c71585', midnightblue: '191970', mintcream: 'f5fffa', mistyrose: 'ffe4e1', moccasin: 'ffe4b5', navajowhite: 'ffdead', navy: '000080', oldlace: 'fdf5e6', olive: '808000', olivedrab: '6b8e23', orange: 'ffa500', orangered: 'ff4500', orchid: 'da70d6', palegoldenrod: 'eee8aa', palegreen: '98fb98', paleturquoise: 'afeeee', palevioletred: 'd87093', papayawhip: 'ffefd5', peachpuff: 'ffdab9', peru: 'cd853f', pink: 'ffc0cb', plum: 'dda0dd', powderblue: 'b0e0e6', purple: '800080', red: 'ff0000', rosybrown: 'bc8f8f', royalblue: '4169e1', saddlebrown: '8b4513', salmon: 'fa8072', sandybrown: 'f4a460', seagreen: '2e8b57', seashell: 'fff5ee', sienna: 'a0522d', silver: 'c0c0c0', skyblue: '87ceeb', slateblue: '6a5acd', slategray: '708090', snow: 'fffafa', springgreen: '00ff7f', steelblue: '4682b4', tan: 'd2b48c', teal: '008080', thistle: 'd8bfd8', tomato: 'ff6347', turquoise: '40e0d0', violet: 'ee82ee', violetred: 'd02090', wheat: 'f5deb3', white: 'ffffff', whitesmoke: 'f5f5f5', yellow: 'ffff00', yellowgreen: '9acd32' }; for (var key in simple_colors) { if (color_string == key) { color_string = simple_colors[key]; } } // emd of simple type-in colors // array of color definition objects var color_defs = [ { re: /^rgb\((\d{1,3}),\s*(\d{1,3}),\s*(\d{1,3})\)$/, example: ['rgb(123, 234, 45)', 'rgb(255,234,245)'], process: function (bits){ return [ parseInt(bits[1]), parseInt(bits[2]), parseInt(bits[3]) ]; } }, { re: /^(\w{2})(\w{2})(\w{2})$/, example: ['#00ff00', '336699'], process: function (bits){ return [ parseInt(bits[1], 16), parseInt(bits[2], 16), parseInt(bits[3], 16) ]; } }, { re: /^(\w{1})(\w{1})(\w{1})$/, example: ['#fb0', 'f0f'], process: function (bits){ return [ parseInt(bits[1] + bits[1], 16), parseInt(bits[2] + bits[2], 16), parseInt(bits[3] + bits[3], 16) ]; } } ]; // search through the definitions to find a match for (var i = 0; i < color_defs.length; i++) { var re = color_defs[i].re; var processor = color_defs[i].process; var bits = re.exec(color_string); if (bits) { channels = processor(bits); this.r = channels[0]; this.g = channels[1]; this.b = channels[2]; this.ok = true; } } // validate/cleanup values this.r = (this.r < 0 || isNaN(this.r)) ? 0 : ((this.r > 255) ? 255 : this.r); this.g = (this.g < 0 || isNaN(this.g)) ? 0 : ((this.g > 255) ? 255 : this.g); this.b = (this.b < 0 || isNaN(this.b)) ? 0 : ((this.b > 255) ? 255 : this.b); // some getters this.toRGB = function () { return 'rgb(' + this.r + ', ' + this.g + ', ' + this.b + ')'; } this.toHex = function () { var r = this.r.toString(16); var g = this.g.toString(16); var b = this.b.toString(16); if (r.length == 1) r = '0' + r; if (g.length == 1) g = '0' + g; if (b.length == 1) b = '0' + b; return '#' + r + g + b; } // help this.getHelpXML = function () { var examples = new Array(); // add regexps for (var i = 0; i < color_defs.length; i++) { var example = color_defs[i].example; for (var j = 0; j < example.length; j++) { examples[examples.length] = example[j]; } } // add type-in colors for (var sc in simple_colors) { examples[examples.length] = sc; } var xml = document.createElement('ul'); xml.setAttribute('id', 'rgbcolor-examples'); for (var i = 0; i < examples.length; i++) { try { var list_item = document.createElement('li'); var list_color = new RGBColor(examples[i]); var example_div = document.createElement('div'); example_div.style.cssText = 'margin: 3px; ' + 'border: 1px solid black; ' + 'background:' + list_color.toHex() + '; ' + 'color:' + list_color.toHex() ; example_div.appendChild(document.createTextNode('test')); var list_item_value = document.createTextNode( ' ' + examples[i] + ' -> ' + list_color.toRGB() + ' -> ' + list_color.toHex() ); list_item.appendChild(example_div); list_item.appendChild(list_item_value); xml.appendChild(list_item); } catch(e){} } return xml; } } /* * canvg.js - Javascript SVG parser and renderer on Canvas * MIT Licensed * Gabe Lerner (gabelerner@gmail.com) * http://code.google.com/p/canvg/ * * Requires: rgbcolor.js - http://www.phpied.com/rgb-color-parser-in-javascript/ */ (function(){ // canvg(target, s) // empty parameters: replace all 'svg' elements on page with 'canvas' elements // target: canvas element or the id of a canvas element // s: svg string, url to svg file, or xml document // opts: optional hash of options // ignoreMouse: true => ignore mouse events // ignoreAnimation: true => ignore animations // ignoreDimensions: true => does not try to resize canvas // ignoreClear: true => does not clear canvas // offsetX: int => draws at a x offset // offsetY: int => draws at a y offset // scaleWidth: int => scales horizontally to width // scaleHeight: int => scales vertically to height // renderCallback: function => will call the function after the first render is completed // forceRedraw: function => will call the function on every frame, if it returns true, will redraw this.canvg = function (target, s, opts) { // no parameters if (target == null && s == null && opts == null) { var svgTags = document.querySelectorAll('svg'); for (var i=0; i~\.\[:]+)/g; var classRegex = /(\.[^\s\+>~\.\[:]+)/g; var pseudoElementRegex = /(::[^\s\+>~\.\[:]+|:first-line|:first-letter|:before|:after)/gi; var pseudoClassWithBracketsRegex = /(:[\w-]+\([^\)]*\))/gi; var pseudoClassRegex = /(:[^\s\+>~\.\[:]+)/g; var elementRegex = /([^\s\+>~\.\[:]+)/g; function getSelectorSpecificity(selector) { var typeCount = [0, 0, 0]; var findMatch = function(regex, type) { var matches = selector.match(regex); if (matches == null) { return; } typeCount[type] += matches.length; selector = selector.replace(regex, ' '); }; selector = selector.replace(/:not\(([^\)]*)\)/g, ' $1 '); selector = selector.replace(/{[^]*/gm, ' '); findMatch(attributeRegex, 1); findMatch(idRegex, 0); findMatch(classRegex, 1); findMatch(pseudoElementRegex, 2); findMatch(pseudoClassWithBracketsRegex, 1); findMatch(pseudoClassRegex, 1); selector = selector.replace(/[\*\s\+>~]/g, ' '); selector = selector.replace(/[#\.]/g, ' '); findMatch(elementRegex, 2); return typeCount.join(''); } function build(opts) { var svg = { opts: opts }; svg.FRAMERATE = 30; svg.MAX_VIRTUAL_PIXELS = 30000; svg.log = function(msg) {}; if (svg.opts['log'] == true && typeof(console) != 'undefined') { svg.log = function(msg) { console.log(msg); }; }; // globals svg.init = function(ctx) { var uniqueId = 0; svg.UniqueId = function () { uniqueId++; return 'canvg' + uniqueId; }; svg.Definitions = {}; svg.Styles = {}; svg.StylesSpecificity = {}; svg.Animations = []; svg.Images = []; svg.ctx = ctx; svg.ViewPort = new (function () { this.viewPorts = []; this.Clear = function() { this.viewPorts = []; } this.SetCurrent = function(width, height) { this.viewPorts.push({ width: width, height: height }); } this.RemoveCurrent = function() { this.viewPorts.pop(); } this.Current = function() { return this.viewPorts[this.viewPorts.length - 1]; } this.width = function() { return this.Current().width; } this.height = function() { return this.Current().height; } this.ComputeSize = function(d) { if (d != null && typeof(d) == 'number') return d; if (d == 'x') return this.width(); if (d == 'y') return this.height(); return Math.sqrt(Math.pow(this.width(), 2) + Math.pow(this.height(), 2)) / Math.sqrt(2); } }); } svg.init(); // images loaded svg.ImagesLoaded = function() { for (var i=0; i]*>/, ''); var xmlDoc = new ActiveXObject('Microsoft.XMLDOM'); xmlDoc.async = 'false'; xmlDoc.loadXML(xml); return xmlDoc; } } svg.Property = function(name, value) { this.name = name; this.value = value; } svg.Property.prototype.getValue = function() { return this.value; } svg.Property.prototype.hasValue = function() { return (this.value != null && this.value !== ''); } // return the numerical value of the property svg.Property.prototype.numValue = function() { if (!this.hasValue()) return 0; var n = parseFloat(this.value); if ((this.value + '').match(/%$/)) { n = n / 100.0; } return n; } svg.Property.prototype.valueOrDefault = function(def) { if (this.hasValue()) return this.value; return def; } svg.Property.prototype.numValueOrDefault = function(def) { if (this.hasValue()) return this.numValue(); return def; } // color extensions // augment the current color value with the opacity svg.Property.prototype.addOpacity = function(opacityProp) { var newValue = this.value; if (opacityProp.value != null && opacityProp.value != '' && typeof(this.value)=='string') { // can only add opacity to colors, not patterns var color = new RGBColor(this.value); if (color.ok) { newValue = 'rgba(' + color.r + ', ' + color.g + ', ' + color.b + ', ' + opacityProp.numValue() + ')'; } } return new svg.Property(this.name, newValue); } // definition extensions // get the definition from the definitions table svg.Property.prototype.getDefinition = function() { var name = this.value.match(/#([^\)'"]+)/); if (name) { name = name[1]; } if (!name) { name = this.value; } return svg.Definitions[name]; } svg.Property.prototype.isUrlDefinition = function() { return this.value.indexOf('url(') == 0 } svg.Property.prototype.getFillStyleDefinition = function(e, opacityProp) { var def = this.getDefinition(); // gradient if (def != null && def.createGradient) { return def.createGradient(svg.ctx, e, opacityProp); } // pattern if (def != null && def.createPattern) { if (def.getHrefAttribute().hasValue()) { var pt = def.attribute('patternTransform'); def = def.getHrefAttribute().getDefinition(); if (pt.hasValue()) { def.attribute('patternTransform', true).value = pt.value; } } return def.createPattern(svg.ctx, e); } return null; } // length extensions svg.Property.prototype.getDPI = function(viewPort) { return 96.0; // TODO: compute? } svg.Property.prototype.getEM = function(viewPort) { var em = 12; var fontSize = new svg.Property('fontSize', svg.Font.Parse(svg.ctx.font).fontSize); if (fontSize.hasValue()) em = fontSize.toPixels(viewPort); return em; } svg.Property.prototype.getUnits = function() { var s = this.value+''; return s.replace(/[0-9\.\-]/g,''); } // get the length as pixels svg.Property.prototype.toPixels = function(viewPort, processPercent) { if (!this.hasValue()) return 0; var s = this.value+''; if (s.match(/em$/)) return this.numValue() * this.getEM(viewPort); if (s.match(/ex$/)) return this.numValue() * this.getEM(viewPort) / 2.0; if (s.match(/px$/)) return this.numValue(); if (s.match(/pt$/)) return this.numValue() * this.getDPI(viewPort) * (1.0 / 72.0); if (s.match(/pc$/)) return this.numValue() * 15; if (s.match(/cm$/)) return this.numValue() * this.getDPI(viewPort) / 2.54; if (s.match(/mm$/)) return this.numValue() * this.getDPI(viewPort) / 25.4; if (s.match(/in$/)) return this.numValue() * this.getDPI(viewPort); if (s.match(/%$/)) return this.numValue() * svg.ViewPort.ComputeSize(viewPort); var n = this.numValue(); if (processPercent && n < 1.0) return n * svg.ViewPort.ComputeSize(viewPort); return n; } // time extensions // get the time as milliseconds svg.Property.prototype.toMilliseconds = function() { if (!this.hasValue()) return 0; var s = this.value+''; if (s.match(/s$/)) return this.numValue() * 1000; if (s.match(/ms$/)) return this.numValue(); return this.numValue(); } // angle extensions // get the angle as radians svg.Property.prototype.toRadians = function() { if (!this.hasValue()) return 0; var s = this.value+''; if (s.match(/deg$/)) return this.numValue() * (Math.PI / 180.0); if (s.match(/grad$/)) return this.numValue() * (Math.PI / 200.0); if (s.match(/rad$/)) return this.numValue(); return this.numValue() * (Math.PI / 180.0); } // text extensions // get the text baseline var textBaselineMapping = { 'baseline': 'alphabetic', 'before-edge': 'top', 'text-before-edge': 'top', 'middle': 'middle', 'central': 'middle', 'after-edge': 'bottom', 'text-after-edge': 'bottom', 'ideographic': 'ideographic', 'alphabetic': 'alphabetic', 'hanging': 'hanging', 'mathematical': 'alphabetic' }; svg.Property.prototype.toTextBaseline = function () { if (!this.hasValue()) return null; return textBaselineMapping[this.value]; } // fonts svg.Font = new (function() { this.Styles = 'normal|italic|oblique|inherit'; this.Variants = 'normal|small-caps|inherit'; this.Weights = 'normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900|inherit'; this.CreateFont = function(fontStyle, fontVariant, fontWeight, fontSize, fontFamily, inherit) { var f = inherit != null ? this.Parse(inherit) : this.CreateFont('', '', '', '', '', svg.ctx.font); return { fontFamily: fontFamily || f.fontFamily, fontSize: fontSize || f.fontSize, fontStyle: fontStyle || f.fontStyle, fontWeight: fontWeight || f.fontWeight, fontVariant: fontVariant || f.fontVariant, toString: function () { return [this.fontStyle, this.fontVariant, this.fontWeight, this.fontSize, this.fontFamily].join(' ') } } } var that = this; this.Parse = function(s) { var f = {}; var d = svg.trim(svg.compressSpaces(s || '')).split(' '); var set = { fontSize: false, fontStyle: false, fontWeight: false, fontVariant: false } var ff = ''; for (var i=0; i this.x2) this.x2 = x; } if (y != null) { if (isNaN(this.y1) || isNaN(this.y2)) { this.y1 = y; this.y2 = y; } if (y < this.y1) this.y1 = y; if (y > this.y2) this.y2 = y; } } this.addX = function(x) { this.addPoint(x, null); } this.addY = function(y) { this.addPoint(null, y); } this.addBoundingBox = function(bb) { this.addPoint(bb.x1, bb.y1); this.addPoint(bb.x2, bb.y2); } this.addQuadraticCurve = function(p0x, p0y, p1x, p1y, p2x, p2y) { var cp1x = p0x + 2/3 * (p1x - p0x); // CP1 = QP0 + 2/3 *(QP1-QP0) var cp1y = p0y + 2/3 * (p1y - p0y); // CP1 = QP0 + 2/3 *(QP1-QP0) var cp2x = cp1x + 1/3 * (p2x - p0x); // CP2 = CP1 + 1/3 *(QP2-QP0) var cp2y = cp1y + 1/3 * (p2y - p0y); // CP2 = CP1 + 1/3 *(QP2-QP0) this.addBezierCurve(p0x, p0y, cp1x, cp2x, cp1y, cp2y, p2x, p2y); } this.addBezierCurve = function(p0x, p0y, p1x, p1y, p2x, p2y, p3x, p3y) { // from http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html var p0 = [p0x, p0y], p1 = [p1x, p1y], p2 = [p2x, p2y], p3 = [p3x, p3y]; this.addPoint(p0[0], p0[1]); this.addPoint(p3[0], p3[1]); for (i=0; i<=1; i++) { var f = function(t) { return Math.pow(1-t, 3) * p0[i] + 3 * Math.pow(1-t, 2) * t * p1[i] + 3 * (1-t) * Math.pow(t, 2) * p2[i] + Math.pow(t, 3) * p3[i]; } var b = 6 * p0[i] - 12 * p1[i] + 6 * p2[i]; var a = -3 * p0[i] + 9 * p1[i] - 9 * p2[i] + 3 * p3[i]; var c = 3 * p1[i] - 3 * p0[i]; if (a == 0) { if (b == 0) continue; var t = -c / b; if (0 < t && t < 1) { if (i == 0) this.addX(f(t)); if (i == 1) this.addY(f(t)); } continue; } var b2ac = Math.pow(b, 2) - 4 * c * a; if (b2ac < 0) continue; var t1 = (-b + Math.sqrt(b2ac)) / (2 * a); if (0 < t1 && t1 < 1) { if (i == 0) this.addX(f(t1)); if (i == 1) this.addY(f(t1)); } var t2 = (-b - Math.sqrt(b2ac)) / (2 * a); if (0 < t2 && t2 < 1) { if (i == 0) this.addX(f(t2)); if (i == 1) this.addY(f(t2)); } } } this.isPointInBox = function(x, y) { return (this.x1 <= x && x <= this.x2 && this.y1 <= y && y <= this.y2); } this.addPoint(x1, y1); this.addPoint(x2, y2); } // transforms svg.Transform = function(v) { var that = this; this.Type = {} // translate this.Type.translate = function(s) { this.p = svg.CreatePoint(s); this.apply = function(ctx) { ctx.translate(this.p.x || 0.0, this.p.y || 0.0); } this.unapply = function(ctx) { ctx.translate(-1.0 * this.p.x || 0.0, -1.0 * this.p.y || 0.0); } this.applyToPoint = function(p) { p.applyTransform([1, 0, 0, 1, this.p.x || 0.0, this.p.y || 0.0]); } } // rotate this.Type.rotate = function(s) { var a = svg.ToNumberArray(s); this.angle = new svg.Property('angle', a[0]); this.cx = a[1] || 0; this.cy = a[2] || 0; this.apply = function(ctx) { ctx.translate(this.cx, this.cy); ctx.rotate(this.angle.toRadians()); ctx.translate(-this.cx, -this.cy); } this.unapply = function(ctx) { ctx.translate(this.cx, this.cy); ctx.rotate(-1.0 * this.angle.toRadians()); ctx.translate(-this.cx, -this.cy); } this.applyToPoint = function(p) { var a = this.angle.toRadians(); p.applyTransform([1, 0, 0, 1, this.p.x || 0.0, this.p.y || 0.0]); p.applyTransform([Math.cos(a), Math.sin(a), -Math.sin(a), Math.cos(a), 0, 0]); p.applyTransform([1, 0, 0, 1, -this.p.x || 0.0, -this.p.y || 0.0]); } } this.Type.scale = function(s) { this.p = svg.CreatePoint(s); this.apply = function(ctx) { ctx.scale(this.p.x || 1.0, this.p.y || this.p.x || 1.0); } this.unapply = function(ctx) { ctx.scale(1.0 / this.p.x || 1.0, 1.0 / this.p.y || this.p.x || 1.0); } this.applyToPoint = function(p) { p.applyTransform([this.p.x || 0.0, 0, 0, this.p.y || 0.0, 0, 0]); } } this.Type.matrix = function(s) { this.m = svg.ToNumberArray(s); this.apply = function(ctx) { ctx.transform(this.m[0], this.m[1], this.m[2], this.m[3], this.m[4], this.m[5]); } this.unapply = function(ctx) { var a = this.m[0]; var b = this.m[2]; var c = this.m[4]; var d = this.m[1]; var e = this.m[3]; var f = this.m[5]; var g = 0.0; var h = 0.0; var i = 1.0; var det = 1 / (a*(e*i-f*h)-b*(d*i-f*g)+c*(d*h-e*g)); ctx.transform( det*(e*i-f*h), det*(f*g-d*i), det*(c*h-b*i), det*(a*i-c*g), det*(b*f-c*e), det*(c*d-a*f) ); } this.applyToPoint = function(p) { p.applyTransform(this.m); } } this.Type.SkewBase = function(s) { this.base = that.Type.matrix; this.base(s); this.angle = new svg.Property('angle', s); } this.Type.SkewBase.prototype = new this.Type.matrix; this.Type.skewX = function(s) { this.base = that.Type.SkewBase; this.base(s); this.m = [1, 0, Math.tan(this.angle.toRadians()), 1, 0, 0]; } this.Type.skewX.prototype = new this.Type.SkewBase; this.Type.skewY = function(s) { this.base = that.Type.SkewBase; this.base(s); this.m = [1, Math.tan(this.angle.toRadians()), 0, 1, 0, 0]; } this.Type.skewY.prototype = new this.Type.SkewBase; this.transforms = []; this.apply = function(ctx) { for (var i=0; i=0; i--) { this.transforms[i].unapply(ctx); } } this.applyToPoint = function(p) { for (var i=0; i existingSpecificity) { this.styles[name] = styles[name]; this.stylesSpecificity[name] = specificity; } } } } } }; if (node != null && node.nodeType == 1) { //ELEMENT_NODE // add attributes for (var i=0; i= this.tokens.length - 1; } this.isCommandOrEnd = function() { if (this.isEnd()) return true; return this.tokens[this.i + 1].match(/^[A-Za-z]$/) != null; } this.isRelativeCommand = function() { switch(this.command) { case 'm': case 'l': case 'h': case 'v': case 'c': case 's': case 'q': case 't': case 'a': case 'z': return true; break; } return false; } this.getToken = function() { this.i++; return this.tokens[this.i]; } this.getScalar = function() { return parseFloat(this.getToken()); } this.nextCommand = function() { this.previousCommand = this.command; this.command = this.getToken(); } this.getPoint = function() { var p = new svg.Point(this.getScalar(), this.getScalar()); return this.makeAbsolute(p); } this.getAsControlPoint = function() { var p = this.getPoint(); this.control = p; return p; } this.getAsCurrentPoint = function() { var p = this.getPoint(); this.current = p; return p; } this.getReflectedControlPoint = function() { if (this.previousCommand.toLowerCase() != 'c' && this.previousCommand.toLowerCase() != 's' && this.previousCommand.toLowerCase() != 'q' && this.previousCommand.toLowerCase() != 't' ){ return this.current; } // reflect point var p = new svg.Point(2 * this.current.x - this.control.x, 2 * this.current.y - this.control.y); return p; } this.makeAbsolute = function(p) { if (this.isRelativeCommand()) { p.x += this.current.x; p.y += this.current.y; } return p; } this.addMarker = function(p, from, priorTo) { // if the last angle isn't filled in because we didn't have this point yet ... if (priorTo != null && this.angles.length > 0 && this.angles[this.angles.length-1] == null) { this.angles[this.angles.length-1] = this.points[this.points.length-1].angleTo(priorTo); } this.addMarkerAngle(p, from == null ? null : from.angleTo(p)); } this.addMarkerAngle = function(p, a) { this.points.push(p); this.angles.push(a); } this.getMarkerPoints = function() { return this.points; } this.getMarkerAngles = function() { for (var i=0; i 1) { rx *= Math.sqrt(l); ry *= Math.sqrt(l); } // cx', cy' var s = (largeArcFlag == sweepFlag ? -1 : 1) * Math.sqrt( ((Math.pow(rx,2)*Math.pow(ry,2))-(Math.pow(rx,2)*Math.pow(currp.y,2))-(Math.pow(ry,2)*Math.pow(currp.x,2))) / (Math.pow(rx,2)*Math.pow(currp.y,2)+Math.pow(ry,2)*Math.pow(currp.x,2)) ); if (isNaN(s)) s = 0; var cpp = new svg.Point(s * rx * currp.y / ry, s * -ry * currp.x / rx); // cx, cy var centp = new svg.Point( (curr.x + cp.x) / 2.0 + Math.cos(xAxisRotation) * cpp.x - Math.sin(xAxisRotation) * cpp.y, (curr.y + cp.y) / 2.0 + Math.sin(xAxisRotation) * cpp.x + Math.cos(xAxisRotation) * cpp.y ); // vector magnitude var m = function(v) { return Math.sqrt(Math.pow(v[0],2) + Math.pow(v[1],2)); } // ratio between two vectors var r = function(u, v) { return (u[0]*v[0]+u[1]*v[1]) / (m(u)*m(v)) } // angle between two vectors var a = function(u, v) { return (u[0]*v[1] < u[1]*v[0] ? -1 : 1) * Math.acos(r(u,v)); } // initial angle var a1 = a([1,0], [(currp.x-cpp.x)/rx,(currp.y-cpp.y)/ry]); // angle delta var u = [(currp.x-cpp.x)/rx,(currp.y-cpp.y)/ry]; var v = [(-currp.x-cpp.x)/rx,(-currp.y-cpp.y)/ry]; var ad = a(u, v); if (r(u,v) <= -1) ad = Math.PI; if (r(u,v) >= 1) ad = 0; // for markers var dir = 1 - sweepFlag ? 1.0 : -1.0; var ah = a1 + dir * (ad / 2.0); var halfWay = new svg.Point( centp.x + rx * Math.cos(ah), centp.y + ry * Math.sin(ah) ); pp.addMarkerAngle(halfWay, ah - dir * Math.PI / 2); pp.addMarkerAngle(cp, ah - dir * Math.PI); bb.addPoint(cp.x, cp.y); // TODO: this is too naive, make it better if (ctx != null) { var r = rx > ry ? rx : ry; var sx = rx > ry ? 1 : rx / ry; var sy = rx > ry ? ry / rx : 1; ctx.translate(centp.x, centp.y); ctx.rotate(xAxisRotation); ctx.scale(sx, sy); ctx.arc(0, 0, r, a1, a1 + ad, 1 - sweepFlag); ctx.scale(1/sx, 1/sy); ctx.rotate(-xAxisRotation); ctx.translate(-centp.x, -centp.y); } } break; case 'Z': case 'z': if (ctx != null) ctx.closePath(); pp.current = pp.start; } } return bb; } this.getMarkers = function() { var points = this.PathParser.getMarkerPoints(); var angles = this.PathParser.getMarkerAngles(); var markers = []; for (var i=0; i 1) this.offset = 1; var stopColor = this.style('stop-color', true); if (stopColor.value === '') stopColor.value = '#000'; if (this.style('stop-opacity').hasValue()) stopColor = stopColor.addOpacity(this.style('stop-opacity')); this.color = stopColor.value; } svg.Element.stop.prototype = new svg.Element.ElementBase; // animation base element svg.Element.AnimateBase = function(node) { this.base = svg.Element.ElementBase; this.base(node); svg.Animations.push(this); this.duration = 0.0; this.begin = this.attribute('begin').toMilliseconds(); this.maxDuration = this.begin + this.attribute('dur').toMilliseconds(); this.getProperty = function() { var attributeType = this.attribute('attributeType').value; var attributeName = this.attribute('attributeName').value; if (attributeType == 'CSS') { return this.parent.style(attributeName, true); } return this.parent.attribute(attributeName, true); }; this.initialValue = null; this.initialUnits = ''; this.removed = false; this.calcValue = function() { // OVERRIDE ME! return ''; } this.update = function(delta) { // set initial value if (this.initialValue == null) { this.initialValue = this.getProperty().value; this.initialUnits = this.getProperty().getUnits(); } // if we're past the end time if (this.duration > this.maxDuration) { // loop for indefinitely repeating animations if (this.attribute('repeatCount').value == 'indefinite' || this.attribute('repeatDur').value == 'indefinite') { this.duration = 0.0 } else if (this.attribute('fill').valueOrDefault('remove') == 'freeze' && !this.frozen) { this.frozen = true; this.parent.animationFrozen = true; this.parent.animationFrozenValue = this.getProperty().value; } else if (this.attribute('fill').valueOrDefault('remove') == 'remove' && !this.removed) { this.removed = true; this.getProperty().value = this.parent.animationFrozen ? this.parent.animationFrozenValue : this.initialValue; return true; } return false; } this.duration = this.duration + delta; // if we're past the begin time var updated = false; if (this.begin < this.duration) { var newValue = this.calcValue(); // tween if (this.attribute('type').hasValue()) { // for transform, etc. var type = this.attribute('type').value; newValue = type + '(' + newValue + ')'; } this.getProperty().value = newValue; updated = true; } return updated; } this.from = this.attribute('from'); this.to = this.attribute('to'); this.values = this.attribute('values'); if (this.values.hasValue()) this.values.value = this.values.value.split(';'); // fraction of duration we've covered this.progress = function() { var ret = { progress: (this.duration - this.begin) / (this.maxDuration - this.begin) }; if (this.values.hasValue()) { var p = ret.progress * (this.values.value.length - 1); var lb = Math.floor(p), ub = Math.ceil(p); ret.from = new svg.Property('from', parseFloat(this.values.value[lb])); ret.to = new svg.Property('to', parseFloat(this.values.value[ub])); ret.progress = (p - lb) / (ub - lb); } else { ret.from = this.from; ret.to = this.to; } return ret; } } svg.Element.AnimateBase.prototype = new svg.Element.ElementBase; // animate element svg.Element.animate = function(node) { this.base = svg.Element.AnimateBase; this.base(node); this.calcValue = function() { var p = this.progress(); // tween value linearly var newValue = p.from.numValue() + (p.to.numValue() - p.from.numValue()) * p.progress; return newValue + this.initialUnits; }; } svg.Element.animate.prototype = new svg.Element.AnimateBase; // animate color element svg.Element.animateColor = function(node) { this.base = svg.Element.AnimateBase; this.base(node); this.calcValue = function() { var p = this.progress(); var from = new RGBColor(p.from.value); var to = new RGBColor(p.to.value); if (from.ok && to.ok) { // tween color linearly var r = from.r + (to.r - from.r) * p.progress; var g = from.g + (to.g - from.g) * p.progress; var b = from.b + (to.b - from.b) * p.progress; return 'rgb('+parseInt(r,10)+','+parseInt(g,10)+','+parseInt(b,10)+')'; } return this.attribute('from').value; }; } svg.Element.animateColor.prototype = new svg.Element.AnimateBase; // animate transform element svg.Element.animateTransform = function(node) { this.base = svg.Element.AnimateBase; this.base(node); this.calcValue = function() { var p = this.progress(); // tween value linearly var from = svg.ToNumberArray(p.from.value); var to = svg.ToNumberArray(p.to.value); var newValue = ''; for (var i=0; i startI && child.attribute('x').hasValue()) break; // new group width += child.measureTextRecursive(ctx); } return -1 * (textAnchor == 'end' ? width : width / 2.0); } return 0; } this.renderChild = function(ctx, parent, i) { var child = parent.children[i]; if (child.attribute('x').hasValue()) { child.x = child.attribute('x').toPixels('x') + this.getAnchorDelta(ctx, parent, i); if (child.attribute('dx').hasValue()) child.x += child.attribute('dx').toPixels('x'); } else { if (this.attribute('dx').hasValue()) this.x += this.attribute('dx').toPixels('x'); if (child.attribute('dx').hasValue()) this.x += child.attribute('dx').toPixels('x'); child.x = this.x; } this.x = child.x + child.measureText(ctx); if (child.attribute('y').hasValue()) { child.y = child.attribute('y').toPixels('y'); if (child.attribute('dy').hasValue()) child.y += child.attribute('dy').toPixels('y'); } else { if (this.attribute('dy').hasValue()) this.y += this.attribute('dy').toPixels('y'); if (child.attribute('dy').hasValue()) this.y += child.attribute('dy').toPixels('y'); child.y = this.y; } this.y = child.y; child.render(ctx); for (var i=0; i0 && text[i-1]!=' ' && i0 && text[i-1]!=' ' && (i == text.length-1 || text[i+1]==' ')) arabicForm = 'initial'; if (typeof(font.glyphs[c]) != 'undefined') { glyph = font.glyphs[c][arabicForm]; if (glyph == null && font.glyphs[c].type == 'glyph') glyph = font.glyphs[c]; } } else { glyph = font.glyphs[c]; } if (glyph == null) glyph = font.missingGlyph; return glyph; } this.renderChildren = function(ctx) { var customFont = this.parent.style('font-family').getDefinition(); if (customFont != null) { var fontSize = this.parent.style('font-size').numValueOrDefault(svg.Font.Parse(svg.ctx.font).fontSize); var fontStyle = this.parent.style('font-style').valueOrDefault(svg.Font.Parse(svg.ctx.font).fontStyle); var text = this.getText(); if (customFont.isRTL) text = text.split("").reverse().join(""); var dx = svg.ToNumberArray(this.parent.attribute('dx').value); for (var i=0; i 0) { return ''; } return this.text; } } svg.Element.tspan.prototype = new svg.Element.TextElementBase; // tref svg.Element.tref = function(node) { this.base = svg.Element.TextElementBase; this.base(node); this.getText = function() { var element = this.getHrefAttribute().getDefinition(); if (element != null) return element.children[0].getText(); } } svg.Element.tref.prototype = new svg.Element.TextElementBase; // a element svg.Element.a = function(node) { this.base = svg.Element.TextElementBase; this.base(node); this.hasText = node.childNodes.length > 0; for (var i=0; i 0) { // render as temporary group var g = new svg.Element.g(); g.children = this.children; g.parent = this; g.render(ctx); } } this.onclick = function() { window.open(this.getHrefAttribute().value); } this.onmousemove = function() { svg.ctx.canvas.style.cursor = 'pointer'; } } svg.Element.a.prototype = new svg.Element.TextElementBase; // image element svg.Element.image = function(node) { this.base = svg.Element.RenderedElementBase; this.base(node); var href = this.getHrefAttribute().value; if (href == '') { return; } var isSvg = href.match(/\.svg$/) svg.Images.push(this); this.loaded = false; if (!isSvg) { this.img = document.createElement('img'); if (svg.opts['useCORS'] == true) { this.img.crossOrigin = 'Anonymous'; } var self = this; this.img.onload = function() { self.loaded = true; } this.img.onerror = function() { svg.log('ERROR: image "' + href + '" not found'); self.loaded = true; } this.img.src = href; } else { this.img = svg.ajax(href); this.loaded = true; } this.renderChildren = function(ctx) { var x = this.attribute('x').toPixels('x'); var y = this.attribute('y').toPixels('y'); var width = this.attribute('width').toPixels('x'); var height = this.attribute('height').toPixels('y'); if (width == 0 || height == 0) return; ctx.save(); if (isSvg) { ctx.drawSvg(this.img, x, y, width, height); } else { ctx.translate(x, y); svg.AspectRatio(ctx, this.attribute('preserveAspectRatio').value, width, this.img.width, height, this.img.height, 0, 0); ctx.drawImage(this.img, 0, 0); } ctx.restore(); } this.getBoundingBox = function() { var x = this.attribute('x').toPixels('x'); var y = this.attribute('y').toPixels('y'); var width = this.attribute('width').toPixels('x'); var height = this.attribute('height').toPixels('y'); return new svg.BoundingBox(x, y, x + width, y + height); } } svg.Element.image.prototype = new svg.Element.RenderedElementBase; // group element svg.Element.g = function(node) { this.base = svg.Element.RenderedElementBase; this.base(node); this.getBoundingBox = function() { var bb = new svg.BoundingBox(); for (var i=0; i 0) { var urlStart = srcs[s].indexOf('url'); var urlEnd = srcs[s].indexOf(')', urlStart); var url = srcs[s].substr(urlStart + 5, urlEnd - urlStart - 6); var doc = svg.parseXml(svg.ajax(url)); var fonts = doc.getElementsByTagName('font'); for (var f=0; f> shg_sum; if ( pa != 0 ) { pa = 255 / pa; pixels[yi] = ((r_sum * mul_sum) >> shg_sum) * pa; pixels[yi+1] = ((g_sum * mul_sum) >> shg_sum) * pa; pixels[yi+2] = ((b_sum * mul_sum) >> shg_sum) * pa; } else { pixels[yi] = pixels[yi+1] = pixels[yi+2] = 0; } r_sum -= r_out_sum; g_sum -= g_out_sum; b_sum -= b_out_sum; a_sum -= a_out_sum; r_out_sum -= stackIn.r; g_out_sum -= stackIn.g; b_out_sum -= stackIn.b; a_out_sum -= stackIn.a; p = ( yw + ( ( p = x + radius + 1 ) < widthMinus1 ? p : widthMinus1 ) ) << 2; r_in_sum += ( stackIn.r = pixels[p]); g_in_sum += ( stackIn.g = pixels[p+1]); b_in_sum += ( stackIn.b = pixels[p+2]); a_in_sum += ( stackIn.a = pixels[p+3]); r_sum += r_in_sum; g_sum += g_in_sum; b_sum += b_in_sum; a_sum += a_in_sum; stackIn = stackIn.next; r_out_sum += ( pr = stackOut.r ); g_out_sum += ( pg = stackOut.g ); b_out_sum += ( pb = stackOut.b ); a_out_sum += ( pa = stackOut.a ); r_in_sum -= pr; g_in_sum -= pg; b_in_sum -= pb; a_in_sum -= pa; stackOut = stackOut.next; yi += 4; } yw += width; } for ( x = 0; x < width; x++ ) { g_in_sum = b_in_sum = a_in_sum = r_in_sum = g_sum = b_sum = a_sum = r_sum = 0; yi = x << 2; r_out_sum = radiusPlus1 * ( pr = pixels[yi]); g_out_sum = radiusPlus1 * ( pg = pixels[yi+1]); b_out_sum = radiusPlus1 * ( pb = pixels[yi+2]); a_out_sum = radiusPlus1 * ( pa = pixels[yi+3]); r_sum += sumFactor * pr; g_sum += sumFactor * pg; b_sum += sumFactor * pb; a_sum += sumFactor * pa; stack = stackStart; for( i = 0; i < radiusPlus1; i++ ) { stack.r = pr; stack.g = pg; stack.b = pb; stack.a = pa; stack = stack.next; } yp = width; for( i = 1; i <= radius; i++ ) { yi = ( yp + x ) << 2; r_sum += ( stack.r = ( pr = pixels[yi])) * ( rbs = radiusPlus1 - i ); g_sum += ( stack.g = ( pg = pixels[yi+1])) * rbs; b_sum += ( stack.b = ( pb = pixels[yi+2])) * rbs; a_sum += ( stack.a = ( pa = pixels[yi+3])) * rbs; r_in_sum += pr; g_in_sum += pg; b_in_sum += pb; a_in_sum += pa; stack = stack.next; if( i < heightMinus1 ) { yp += width; } } yi = x; stackIn = stackStart; stackOut = stackEnd; for ( y = 0; y < height; y++ ) { p = yi << 2; pixels[p+3] = pa = (a_sum * mul_sum) >> shg_sum; if ( pa > 0 ) { pa = 255 / pa; pixels[p] = ((r_sum * mul_sum) >> shg_sum ) * pa; pixels[p+1] = ((g_sum * mul_sum) >> shg_sum ) * pa; pixels[p+2] = ((b_sum * mul_sum) >> shg_sum ) * pa; } else { pixels[p] = pixels[p+1] = pixels[p+2] = 0; } r_sum -= r_out_sum; g_sum -= g_out_sum; b_sum -= b_out_sum; a_sum -= a_out_sum; r_out_sum -= stackIn.r; g_out_sum -= stackIn.g; b_out_sum -= stackIn.b; a_out_sum -= stackIn.a; p = ( x + (( ( p = y + radiusPlus1) < heightMinus1 ? p : heightMinus1 ) * width )) << 2; r_sum += ( r_in_sum += ( stackIn.r = pixels[p])); g_sum += ( g_in_sum += ( stackIn.g = pixels[p+1])); b_sum += ( b_in_sum += ( stackIn.b = pixels[p+2])); a_sum += ( a_in_sum += ( stackIn.a = pixels[p+3])); stackIn = stackIn.next; r_out_sum += ( pr = stackOut.r ); g_out_sum += ( pg = stackOut.g ); b_out_sum += ( pb = stackOut.b ); a_out_sum += ( pa = stackOut.a ); r_in_sum -= pr; g_in_sum -= pg; b_in_sum -= pb; a_in_sum -= pa; stackOut = stackOut.next; yi += width; } } context.putImageData( imageData, top_x, top_y ); } function stackBlurCanvasRGB( id, top_x, top_y, width, height, radius ) { if ( isNaN(radius) || radius < 1 ) return; radius |= 0; var canvas = document.getElementById( id ); var context = canvas.getContext("2d"); var imageData; try { try { imageData = context.getImageData( top_x, top_y, width, height ); } catch(e) { // NOTE: this part is supposedly only needed if you want to work with local files // so it might be okay to remove the whole try/catch block and just use // imageData = context.getImageData( top_x, top_y, width, height ); try { netscape.security.PrivilegeManager.enablePrivilege("UniversalBrowserRead"); imageData = context.getImageData( top_x, top_y, width, height ); } catch(e) { alert("Cannot access local image"); throw new Error("unable to access local image data: " + e); return; } } } catch(e) { alert("Cannot access image"); throw new Error("unable to access image data: " + e); } var pixels = imageData.data; var x, y, i, p, yp, yi, yw, r_sum, g_sum, b_sum, r_out_sum, g_out_sum, b_out_sum, r_in_sum, g_in_sum, b_in_sum, pr, pg, pb, rbs; var div = radius + radius + 1; var w4 = width << 2; var widthMinus1 = width - 1; var heightMinus1 = height - 1; var radiusPlus1 = radius + 1; var sumFactor = radiusPlus1 * ( radiusPlus1 + 1 ) / 2; var stackStart = new BlurStack(); var stack = stackStart; for ( i = 1; i < div; i++ ) { stack = stack.next = new BlurStack(); if ( i == radiusPlus1 ) var stackEnd = stack; } stack.next = stackStart; var stackIn = null; var stackOut = null; yw = yi = 0; var mul_sum = mul_table[radius]; var shg_sum = shg_table[radius]; for ( y = 0; y < height; y++ ) { r_in_sum = g_in_sum = b_in_sum = r_sum = g_sum = b_sum = 0; r_out_sum = radiusPlus1 * ( pr = pixels[yi] ); g_out_sum = radiusPlus1 * ( pg = pixels[yi+1] ); b_out_sum = radiusPlus1 * ( pb = pixels[yi+2] ); r_sum += sumFactor * pr; g_sum += sumFactor * pg; b_sum += sumFactor * pb; stack = stackStart; for( i = 0; i < radiusPlus1; i++ ) { stack.r = pr; stack.g = pg; stack.b = pb; stack = stack.next; } for( i = 1; i < radiusPlus1; i++ ) { p = yi + (( widthMinus1 < i ? widthMinus1 : i ) << 2 ); r_sum += ( stack.r = ( pr = pixels[p])) * ( rbs = radiusPlus1 - i ); g_sum += ( stack.g = ( pg = pixels[p+1])) * rbs; b_sum += ( stack.b = ( pb = pixels[p+2])) * rbs; r_in_sum += pr; g_in_sum += pg; b_in_sum += pb; stack = stack.next; } stackIn = stackStart; stackOut = stackEnd; for ( x = 0; x < width; x++ ) { pixels[yi] = (r_sum * mul_sum) >> shg_sum; pixels[yi+1] = (g_sum * mul_sum) >> shg_sum; pixels[yi+2] = (b_sum * mul_sum) >> shg_sum; r_sum -= r_out_sum; g_sum -= g_out_sum; b_sum -= b_out_sum; r_out_sum -= stackIn.r; g_out_sum -= stackIn.g; b_out_sum -= stackIn.b; p = ( yw + ( ( p = x + radius + 1 ) < widthMinus1 ? p : widthMinus1 ) ) << 2; r_in_sum += ( stackIn.r = pixels[p]); g_in_sum += ( stackIn.g = pixels[p+1]); b_in_sum += ( stackIn.b = pixels[p+2]); r_sum += r_in_sum; g_sum += g_in_sum; b_sum += b_in_sum; stackIn = stackIn.next; r_out_sum += ( pr = stackOut.r ); g_out_sum += ( pg = stackOut.g ); b_out_sum += ( pb = stackOut.b ); r_in_sum -= pr; g_in_sum -= pg; b_in_sum -= pb; stackOut = stackOut.next; yi += 4; } yw += width; } for ( x = 0; x < width; x++ ) { g_in_sum = b_in_sum = r_in_sum = g_sum = b_sum = r_sum = 0; yi = x << 2; r_out_sum = radiusPlus1 * ( pr = pixels[yi]); g_out_sum = radiusPlus1 * ( pg = pixels[yi+1]); b_out_sum = radiusPlus1 * ( pb = pixels[yi+2]); r_sum += sumFactor * pr; g_sum += sumFactor * pg; b_sum += sumFactor * pb; stack = stackStart; for( i = 0; i < radiusPlus1; i++ ) { stack.r = pr; stack.g = pg; stack.b = pb; stack = stack.next; } yp = width; for( i = 1; i <= radius; i++ ) { yi = ( yp + x ) << 2; r_sum += ( stack.r = ( pr = pixels[yi])) * ( rbs = radiusPlus1 - i ); g_sum += ( stack.g = ( pg = pixels[yi+1])) * rbs; b_sum += ( stack.b = ( pb = pixels[yi+2])) * rbs; r_in_sum += pr; g_in_sum += pg; b_in_sum += pb; stack = stack.next; if( i < heightMinus1 ) { yp += width; } } yi = x; stackIn = stackStart; stackOut = stackEnd; for ( y = 0; y < height; y++ ) { p = yi << 2; pixels[p] = (r_sum * mul_sum) >> shg_sum; pixels[p+1] = (g_sum * mul_sum) >> shg_sum; pixels[p+2] = (b_sum * mul_sum) >> shg_sum; r_sum -= r_out_sum; g_sum -= g_out_sum; b_sum -= b_out_sum; r_out_sum -= stackIn.r; g_out_sum -= stackIn.g; b_out_sum -= stackIn.b; p = ( x + (( ( p = y + radiusPlus1) < heightMinus1 ? p : heightMinus1 ) * width )) << 2; r_sum += ( r_in_sum += ( stackIn.r = pixels[p])); g_sum += ( g_in_sum += ( stackIn.g = pixels[p+1])); b_sum += ( b_in_sum += ( stackIn.b = pixels[p+2])); stackIn = stackIn.next; r_out_sum += ( pr = stackOut.r ); g_out_sum += ( pg = stackOut.g ); b_out_sum += ( pb = stackOut.b ); r_in_sum -= pr; g_in_sum -= pg; b_in_sum -= pb; stackOut = stackOut.next; yi += width; } } context.putImageData( imageData, top_x, top_y ); } function BlurStack() { this.r = 0; this.g = 0; this.b = 0; this.a = 0; this.next = null; }